Remove Eigen dependence
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2 changed files with 10 additions and 12 deletions
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@ -22,8 +22,8 @@
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#include <psemek/util/to_string.hpp>
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#include <psemek/util/to_string.hpp>
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#include <psemek/util/pretty_print.hpp>
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#include <psemek/util/pretty_print.hpp>
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#include <eigen3/Eigen/Core>
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//#include <eigen3/Eigen/Core>
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#include <eigen3/Eigen/Cholesky>
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//#include <eigen3/Eigen/Cholesky>
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#include <fstream>
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#include <fstream>
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#include <iomanip>
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#include <iomanip>
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@ -443,8 +443,8 @@ struct controller
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// geom::matrix<float, layer3, layer2> m3;
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// geom::matrix<float, layer3, layer2> m3;
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// geom::vector<float, layer3> t3;
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// geom::vector<float, layer3> t3;
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Eigen::VectorXf to_eigen() const;
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//Eigen::VectorXf to_eigen() const;
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void from_eigen(Eigen::VectorXf const & v);
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//void from_eigen(Eigen::VectorXf const & v);
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int generation = 0;
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int generation = 0;
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@ -507,7 +507,7 @@ void controller::randomize(RNG && rng, float amplitude)
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// visit_v(t3);
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// visit_v(t3);
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}
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}
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/*
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Eigen::VectorXf controller::to_eigen() const
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Eigen::VectorXf controller::to_eigen() const
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{
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{
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Eigen::VectorXf vec;
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Eigen::VectorXf vec;
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@ -525,6 +525,7 @@ void controller::from_eigen(Eigen::VectorXf const & v)
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std::copy(v.data(), v.data() + inputs * outputs, m1.coords);
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std::copy(v.data(), v.data() + inputs * outputs, m1.coords);
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std::copy(v.data() + inputs * outputs, v.data() + (inputs + 1) * outputs, t1.coords);
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std::copy(v.data() + inputs * outputs, v.data() + (inputs + 1) * outputs, t1.coords);
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}
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}
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*/
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template <typename RNG>
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template <typename RNG>
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void controller::mutate(RNG && rng, float amplitude)
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void controller::mutate(RNG && rng, float amplitude)
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@ -699,8 +700,8 @@ struct animation_2d_app
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float const initial_variance = 10.f;
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float const initial_variance = 10.f;
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static constexpr auto mutation_amplitude = [](float t){ return std::pow(10.f, 1.f + geom::lerp(0.f, -2.f, t)); };
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static constexpr auto mutation_amplitude = [](float t){ return std::pow(10.f, 1.f + geom::lerp(0.f, -2.f, t)); };
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Eigen::VectorXf mean;
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//Eigen::VectorXf mean;
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Eigen::MatrixXf covariance;
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//Eigen::MatrixXf covariance;
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float best_score = 0.f;
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float best_score = 0.f;
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bool const warm_start = false;
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bool const warm_start = false;
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@ -1218,8 +1219,8 @@ void animation_2d_app::do_train()
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population = std::move(new_population);
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population = std::move(new_population);
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}
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}
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(void)&controller::to_eigen;
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//(void)&controller::to_eigen;
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(void)&controller::from_eigen;
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//(void)&controller::from_eigen;
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std::vector<std::pair<float, std::size_t>> scores(population.size());
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std::vector<std::pair<float, std::size_t>> scores(population.size());
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std::vector<async::future<void>> futures;
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std::vector<async::future<void>> futures;
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@ -18,9 +18,6 @@
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#include <psemek/random/generator.hpp>
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#include <psemek/random/generator.hpp>
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#include <psemek/random/uniform.hpp>
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#include <psemek/random/uniform.hpp>
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#include <eigen3/Eigen/SVD>
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#include <eigen3/Eigen/Householder>
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#include <cstdint>
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#include <cstdint>
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#include <vector>
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#include <vector>
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