Make app::scene_application call scene->on_exit when stopped
This commit is contained in:
parent
9b9af9e3bc
commit
d48f9c086f
2 changed files with 9 additions and 0 deletions
|
|
@ -17,6 +17,8 @@ namespace psemek::app
|
||||||
void on_event(touch_event const &) override;
|
void on_event(touch_event const &) override;
|
||||||
void on_event(key_event const &) override;
|
void on_event(key_event const &) override;
|
||||||
|
|
||||||
|
void stop() override;
|
||||||
|
|
||||||
void update() override;
|
void update() override;
|
||||||
void present() override;
|
void present() override;
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -38,6 +38,13 @@ namespace psemek::app
|
||||||
on_event_impl(event);
|
on_event_impl(event);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void scene_application::stop()
|
||||||
|
{
|
||||||
|
if (auto scene = current_scene())
|
||||||
|
scene->on_exit();
|
||||||
|
application_base::stop();
|
||||||
|
}
|
||||||
|
|
||||||
void scene_application::update()
|
void scene_application::update()
|
||||||
{
|
{
|
||||||
if (auto scene = current_scene())
|
if (auto scene = current_scene())
|
||||||
|
|
|
||||||
Loading…
Add table
Reference in a new issue