Make style members optional

This commit is contained in:
Nikita Lisitsa 2021-02-27 19:59:12 +03:00
parent f878321628
commit d0a117adf4
6 changed files with 84 additions and 63 deletions

View file

@ -8,6 +8,7 @@
#include <psemek/ui/font.hpp>
#include <psemek/ui/frame.hpp>
#include <psemek/ui/grid_layout.hpp>
#include <psemek/ui/button.hpp>
#include <psemek/async/event_loop.hpp>
@ -38,42 +39,28 @@ struct ui_example
: app("UI example", 1)
, ui_controller(&loop)
{
auto style = std::make_shared<ui::style>();
auto style = std::make_shared<ui::style>(ui::default_style());
style->font = ui::make_default_9x12_font();
style->text_scale = 2;
auto screen = element_factory.make_screen();
screen->set_style(style);
auto grid = element_factory.make_grid_layout();
grid->set_size(1, 1);
auto button = element_factory.make_button("0,0");
grid->set(0, 0, button);
button->on_click(util::recursive([this, grid](auto && self) -> void {
while (true)
std::shared_ptr<ui::button> button;
{
gfx::pixmap_rgba pm({32, 32});
for (int x = 0; x < pm.width(); ++x)
{
for (std::size_t i = 0; i < grid->row_count(); ++i)
for (int y = 0; y < pm.height(); ++y)
{
for (std::size_t j = 0; j < grid->column_count(); ++j)
{
if (!grid->get(i, j))
{
auto button = element_factory.make_button(util::to_string(i, ",", j));
grid->set(i, j, button);
button->on_click(self);
return;
}
}
pm(x, y) = {(x * 255) / pm.width(), (y * 255) / pm.height(), 0, 255};
}
if (grid->row_count() <= grid->column_count())
grid->set_row_count(grid->row_count() + 1);
else
grid->set_column_count(grid->column_count() + 1);
}
}));
screen->add_child(grid, ui::screen::x_policy::center, ui::screen::y_policy::center);
auto tex = std::make_shared<gfx::texture_2d>(gfx::texture_2d::from_pixmap(pm));
tex->nearest_filter();
button = element_factory.make_button(tex);
}
screen->add_child(button, ui::screen::x_policy::center, ui::screen::y_policy::center);
ui_controller.set_root(std::move(screen));
}

View file

@ -3,29 +3,34 @@
#include <psemek/ui/font.hpp>
#include <psemek/gfx/color.hpp>
#include <optional>
namespace psemek::ui
{
struct style
{
gfx::color_rgba bg_color{95, 95, 95, 255};
gfx::color_rgba fg_color{127, 127, 127, 255};
gfx::color_rgba highlight_color{159, 159, 159, 255};
gfx::color_rgba action_color{63, 63, 63, 255};
std::optional<gfx::color_rgba> bg_color;
std::optional<gfx::color_rgba> fg_color;
std::optional<gfx::color_rgba> highlight_color;
std::optional<gfx::color_rgba> action_color;
gfx::color_rgba border_color{255, 255, 255, 255};
int border_width = 3;
std::optional<gfx::color_rgba> border_color;
std::optional<int> border_width;
geom::vector<int, 2> shadow_offset{1, 1};
gfx::color_rgba shadow_color{0, 0, 0, 255};
std::optional<geom::vector<int, 2>> shadow_offset;
std::optional<gfx::color_rgba> shadow_color;
int inner_margin = 5;
int outer_margin = 10;
std::optional<int> inner_margin;
std::optional<int> outer_margin;
std::optional<gfx::color_rgba> text_color;
std::optional<int> text_scale;
std::optional<geom::vector<int, 2>> text_shadow_offset;
gfx::color_rgba text_color{255, 255, 255, 255};
int text_scale = 1;
geom::vector<int, 2> text_shadow_offset{1, 1};
std::shared_ptr<struct font> font;
};
style default_style();
}

View file

@ -39,7 +39,7 @@ namespace psemek::ui
shape_.box = bbox;
auto s = style();
element * c = label() ? (element *)label() : icon();
if (s && c) c->reshape(geom::shrink(bbox, 1.f * (s->border_width + s->inner_margin)));
if (s && c) c->reshape(geom::shrink(bbox, 1.f * (*s->border_width + *s->inner_margin)));
}
void on_state_changed() override
@ -67,17 +67,17 @@ namespace psemek::ui
if (!s) return;
if (s->shadow_offset != geom::vector{0, 0})
p.draw_rect(shape_.box + geom::cast<float>(s->shadow_offset), s->shadow_color);
p.draw_rect(shape_.box + geom::cast<float>(*s->shadow_offset), *s->shadow_color);
if (s->border_width > 0)
p.draw_rect(shape_.box, s->border_color);
p.draw_rect(shape_.box, *s->border_color);
gfx::color_rgba color = s->fg_color;
gfx::color_rgba color = *s->fg_color;
if (state() == state_t::mouseover)
color = s->highlight_color;
color = *s->highlight_color;
else if (state() == state_t::mousedown)
color = s->action_color;
p.draw_rect(geom::shrink(shape_.box, 1.f * s->border_width), color);
color = *s->action_color;
p.draw_rect(geom::shrink(shape_.box, 1.f * (*s->border_width)), color);
}
geom::box<float, 2> size_constraints() const override
@ -92,7 +92,7 @@ namespace psemek::ui
if (auto st = style())
{
float extra = 2.f * (st->border_width + st->inner_margin);
float extra = 2.f * (*st->border_width + *st->inner_margin);
sc[0] += extra;
sc[1] += extra;
}
@ -116,7 +116,7 @@ namespace psemek::ui
auto st = style();
if (!st) return;
for (auto c : children())
if (c) c->reshape(geom::shrink(bbox, 1.f * (st->border_width + st->outer_margin)));
if (c) c->reshape(geom::shrink(bbox, 1.f * (*st->border_width + *st->outer_margin)));
}
geom::box<float, 2> size_constraints() const override
@ -130,7 +130,7 @@ namespace psemek::ui
auto st = style();
if (st)
{
float extra = 2.f * (st->border_width + st->outer_margin);
float extra = 2.f * (*st->border_width + *st->outer_margin);
r[0] += extra;
r[1] += extra;
}
@ -158,11 +158,11 @@ namespace psemek::ui
if (!st) return;
if (st->shadow_offset != geom::vector{0, 0})
p.draw_rect(shape_.box + geom::cast<float>(st->shadow_offset), st->shadow_color);
p.draw_rect(shape_.box + geom::cast<float>(*st->shadow_offset), *st->shadow_color);
if (st->border_width > 0)
p.draw_rect(shape_.box, st->border_color);
p.draw_rect(geom::shrink(shape_.box, 1.f * st->border_width), st->bg_color);
p.draw_rect(shape_.box, *st->border_color);
p.draw_rect(geom::shrink(shape_.box, 1.f * (*st->border_width)), *st->bg_color);
}
private:

View file

@ -155,8 +155,8 @@ namespace psemek::ui
result[0].max += column_size[i].max;
}
result[1] += (row_count() + 1) * st->outer_margin;
result[0] += (column_count() + 1) * st->outer_margin;
result[1] += (row_count() + 1) * (*st->outer_margin);
result[0] += (column_count() + 1) * (*st->outer_margin);
return result;
}
@ -166,7 +166,7 @@ namespace psemek::ui
auto st = style();
if (!st) return;
float const margin = st->outer_margin;
float const margin = *st->outer_margin;
float const available_width = std::max(0.f, bbox[0].length() - margin * (1 + column_count()));
float const available_height = std::max(0.f, bbox[1].length() - margin * (1 + row_count()));

View file

@ -63,10 +63,10 @@ namespace psemek::ui
if (st->text_shadow_offset != geom::vector{0, 0})
for (auto & g : cached_state_->glyphs)
p.draw_glyph(*(cached_state_->font), g.character, g.position + geom::cast<float>(st->text_shadow_offset), st->shadow_color);
p.draw_glyph(*(cached_state_->font), g.character, g.position + geom::cast<float>(*st->text_shadow_offset), *st->shadow_color);
for (auto & g : cached_state_->glyphs)
p.draw_glyph(*(cached_state_->font), g.character, g.position, st->text_color);
p.draw_glyph(*(cached_state_->font), g.character, g.position, *st->text_color);
}
void label::on_state_changed()
@ -98,7 +98,7 @@ namespace psemek::ui
state.font = st->font.get();
shape_options opts;
opts.scale = st->text_scale;
opts.scale = *st->text_scale;
auto glyphs = st->font->shape(text_, opts);
geom::box<float, 2> raw_bbox;
@ -114,7 +114,7 @@ namespace psemek::ui
break;
case multiline_mode::minimize_lines:
max_lines = std::isfinite(bbox[1].length())
? std::max<std::size_t>(1, std::floor(bbox[1].length() / st->font->size()[1] / st->text_scale))
? std::max<std::size_t>(1, std::floor(bbox[1].length() / st->font->size()[1] / (*st->text_scale)))
: std::numeric_limits<std::size_t>::max();
break;
case multiline_mode::minimize_area:
@ -226,13 +226,13 @@ namespace psemek::ui
switch (valign_)
{
case valignment::top:
offset[1] = bbox[1].min + l * st->text_scale * st->font->size()[1];
offset[1] = bbox[1].min + l * (*st->text_scale) * st->font->size()[1];
break;
case valignment::center:
offset[1] = bbox[1].center() + (l - lines.size() / 2.f) * st->text_scale * st->font->size()[1];
offset[1] = bbox[1].center() + (l - lines.size() / 2.f) * (*st->text_scale) * st->font->size()[1];
break;
case valignment::bottom:
offset[1] = bbox[1].max + (l - lines.size() * 1.f) * st->text_scale * st->font->size()[1];
offset[1] = bbox[1].max + (l - lines.size() * 1.f) * (*st->text_scale) * st->font->size()[1];
break;
}
@ -242,7 +242,7 @@ namespace psemek::ui
state.glyphs = std::move(glyphs);
state.size[0] = max_line_size;
state.size[1] = lines.size() * st->text_scale * st->font->size()[1];
state.size[1] = lines.size() * (*st->text_scale) * st->font->size()[1];
return state;
}

29
libs/ui/source/style.cpp Normal file
View file

@ -0,0 +1,29 @@
#include <psemek/ui/style.hpp>
namespace psemek::ui
{
style default_style()
{
style s;
s.bg_color = {95, 95, 95, 255};
s.fg_color = {127, 127, 127, 255};
s.highlight_color = {159, 159, 159, 255};
s.action_color = {63, 63, 63, 255};
s.border_color = {255, 255, 255, 255};
s.border_width = 3;
s.shadow_offset = {1, 1};
s.shadow_color = {0, 0, 0, 255};
s.inner_margin = 5;
s.outer_margin = 10;
s.text_color = {255, 255, 255, 255};
s.text_scale = 1;
s.text_shadow_offset = {1, 1};
return s;
}
}