Update todo

This commit is contained in:
Nikita Lisitsa 2020-12-10 18:32:46 +03:00
parent c8c5e874da
commit cfc8cf4577

View file

@ -12,9 +12,13 @@
* CPU frustum culling * CPU frustum culling
* solve banding issues * solve banding issues
* figure out better light volumes clipping * figure out better light volumes clipping
* transparent objects
* get rid of diffuse materials * get rid of diffuse materials
* find a better specular model (Blinn-Phong seems to over-shine the specular highlight) * find a better specular model (Blinn-Phong seems to over-shine the specular highlight)
* optimize ssao: reconstruct position from depth buffer
* more sophisticated objects inputs, support pre-made optimization structured
* refactor:
* remove copy-paste from shaders & rendering routine
* split rendering into separate methods
* parser * parser
* overflow checks for number parsers * overflow checks for number parsers
* recursive parsers * recursive parsers