Fix building with OpenGL backend
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@ -5,6 +5,7 @@
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#if defined(PSEMEK_SDL2_OPENGL)
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#include <psemek/gfx/gl.hpp>
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#include <psemek/gfx/init.hpp>
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#elif defined(PSEMEK_SDL2_WEBGPU)
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#include <psemek/wgpu/instance.hpp>
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#endif
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