Fix ui::spawn(selector) destruction order on close
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1 changed files with 2 additions and 2 deletions
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@ -149,11 +149,11 @@ namespace psemek::ui
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positioner->set_child(selector);
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auto close = [event_interceptor = event_interceptor.get(), selector = selector.get()]{
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selector->on_selected([](std::size_t){});
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auto p = dynamic_cast<struct screen *>(event_interceptor->parent());
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if (p)
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p->remove_child(event_interceptor);
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selector->on_selected([](std::size_t){});
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};
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selector->on_selected([close, cb = std::move(on_selected)](std::size_t index){
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