Add gfx::luminance(color)
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@ -382,6 +382,12 @@ namespace psemek::gfx
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return result;
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}
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template <std::floating_point T, std::size_t N>
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T luminance(math::vector<T, N> const & c)
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{
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return c[0] * T(0.299) + c[1] * T(0.587) + c[2] * T(0.114);
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}
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std::optional<color_rgba> parse_color(std::string_view const & text);
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}
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