Support rendering texture_view's in ui::painter
This commit is contained in:
parent
d01008114b
commit
93fd269c02
3 changed files with 8 additions and 0 deletions
|
|
@ -3,6 +3,7 @@
|
|||
#include <psemek/ui/font.hpp>
|
||||
#include <psemek/gfx/color.hpp>
|
||||
#include <psemek/gfx/texture.hpp>
|
||||
#include <psemek/gfx/texture_view.hpp>
|
||||
#include <psemek/geom/box.hpp>
|
||||
#include <psemek/geom/simplex.hpp>
|
||||
|
||||
|
|
@ -15,6 +16,7 @@ namespace psemek::ui
|
|||
virtual void draw_triangle(geom::triangle<geom::point<float, 2>> const & tri, gfx::color_rgba const & color) = 0;
|
||||
virtual void draw_glyph(font const & f, char32_t c, geom::box<float, 2> const & rect, gfx::color_rgba const & color) = 0;
|
||||
virtual void draw_image(geom::box<float, 2> const & rect, gfx::texture_2d const & tex, gfx::color_rgba const & color = {0, 0, 0, 0}) = 0;
|
||||
virtual void draw_image(geom::box<float, 2> const & rect, gfx::texture_view_2d const & tex, gfx::color_rgba const & color = {0, 0, 0, 0}) = 0;
|
||||
virtual void draw_subimage(geom::box<float, 2> const & rect, gfx::texture_2d const & tex, geom::box<float, 2> const & part, gfx::color_rgba const & color = {0, 0, 0, 0}) = 0;
|
||||
|
||||
virtual void begin_stencil() = 0;
|
||||
|
|
|
|||
|
|
@ -19,6 +19,7 @@ namespace psemek::ui
|
|||
void draw_triangle(geom::triangle<geom::point<float, 2>> const & tri, gfx::color_rgba const & color) override;
|
||||
void draw_glyph(font const & f, char32_t c, geom::box<float, 2> const & rect, gfx::color_rgba const & color) override;
|
||||
void draw_image(geom::box<float, 2> const & rect, gfx::texture_2d const & tex, gfx::color_rgba const & color) override;
|
||||
void draw_image(geom::box<float, 2> const & rect, gfx::texture_view_2d const & tex, gfx::color_rgba const & color = {0, 0, 0, 0}) override;
|
||||
void draw_subimage(geom::box<float, 2> const & rect, gfx::texture_2d const & tex, geom::box<float, 2> const & part, gfx::color_rgba const & color = {0, 0, 0, 0}) override;
|
||||
|
||||
void begin_stencil() override;
|
||||
|
|
|
|||
|
|
@ -342,6 +342,11 @@ void main()
|
|||
draw_subimage(rect, tex, part, color);
|
||||
}
|
||||
|
||||
void painter_impl::draw_image(geom::box<float, 2> const & rect, gfx::texture_view_2d const & tex, gfx::color_rgba const & color)
|
||||
{
|
||||
draw_subimage(rect, *tex.texture, geom::cast<float>(tex.part), color);
|
||||
}
|
||||
|
||||
void painter_impl::draw_subimage(geom::box<float, 2> const & rect, gfx::texture_2d const & tex, geom::box<float, 2> const & part, gfx::color_rgba const & color)
|
||||
{
|
||||
auto & batch = impl().batch<textured_batch>(textured_batch{&tex});
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue