Add cg::fill_missing_faces that creates faces for edge loops without a connected face
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@ -587,6 +587,23 @@ namespace psemek::cg
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return result;
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}
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template <typename Point, typename Edge, typename Face, typename Index>
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void fill_missing_faces(dcel<Point, Edge, Face, Index> & dcel)
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{
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for (Index i = 0; i < dcel.edges.size(); ++i)
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{
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if (dcel.edges[i].face != dcel.null) continue;
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auto e = dcel.edge(i);
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auto f = dcel.push_face();
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f.edge(e);
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e.face(f);
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for (e = e.next(); e.index() != i; e = e.next())
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e.face(f);
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}
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}
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template <typename Index = std::size_t, typename Iterator>
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auto polygon_dcel(Iterator begin, Iterator end)
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{
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