Don't call most SDL_GL_xxx functions when using WebGPU API
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7c5062e081
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1 changed files with 5 additions and 1 deletions
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@ -201,7 +201,9 @@ namespace psemek::sdl2
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void window::swap()
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void window::swap()
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{
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{
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#if defined(PSEMEK_GRAPHICS_API_OPENGL)
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SDL_GL_SwapWindow(window_);
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SDL_GL_SwapWindow(window_);
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#endif
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}
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}
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void window::show_cursor(bool show)
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void window::show_cursor(bool show)
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@ -215,8 +217,9 @@ namespace psemek::sdl2
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SDL_SetRelativeMouseMode(mode ? SDL_TRUE: SDL_FALSE);
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SDL_SetRelativeMouseMode(mode ? SDL_TRUE: SDL_FALSE);
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}
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}
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void window::vsync(bool on)
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void window::vsync([[maybe_unused]] bool on)
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{
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#if defined(PSEMEK_GRAPHICS_API_OPENGL)
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log::info() << "Turning VSync " << (on ? "on" : "off");
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log::info() << "Turning VSync " << (on ? "on" : "off");
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if (on)
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if (on)
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{
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{
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@ -231,6 +234,7 @@ namespace psemek::sdl2
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{
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{
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SDL_GL_SetSwapInterval(0);
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SDL_GL_SetSwapInterval(0);
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}
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}
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#endif
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}
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}
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void window::windowed(bool on)
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void window::windowed(bool on)
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