Remove duplicated image draw API in ui::painter

This commit is contained in:
Nikita Lisitsa 2022-05-19 10:41:01 +03:00
parent 329915ac1b
commit 77d3e6e3f2
4 changed files with 4 additions and 19 deletions

View file

@ -15,9 +15,7 @@ namespace psemek::ui
virtual void draw_rect(geom::box<float, 2> const & rect, gfx::color_rgba const & color) = 0;
virtual void draw_triangle(geom::triangle<geom::point<float, 2>> const & tri, gfx::color_rgba const & color) = 0;
virtual void draw_glyph(font const & f, char32_t c, geom::box<float, 2> const & rect, gfx::color_rgba const & color) = 0;
virtual void draw_image(geom::box<float, 2> const & rect, gfx::texture_2d const & tex, gfx::color_rgba const & color = {0, 0, 0, 0}) = 0;
virtual void draw_image(geom::box<float, 2> const & rect, gfx::texture_view_2d const & tex, gfx::color_rgba const & color = {0, 0, 0, 0}, float rotation = 0.f) = 0;
virtual void draw_subimage(geom::box<float, 2> const & rect, gfx::texture_2d const & tex, geom::box<float, 2> const & part, gfx::color_rgba const & color = {0, 0, 0, 0}, float rotation = 0.f) = 0;
virtual void begin_stencil() = 0;
virtual void commit_stencil() = 0;

View file

@ -18,9 +18,7 @@ namespace psemek::ui
void draw_rect(geom::box<float, 2> const & rect, gfx::color_rgba const & color) override;
void draw_triangle(geom::triangle<geom::point<float, 2>> const & tri, gfx::color_rgba const & color) override;
void draw_glyph(font const & f, char32_t c, geom::box<float, 2> const & rect, gfx::color_rgba const & color) override;
void draw_image(geom::box<float, 2> const & rect, gfx::texture_2d const & tex, gfx::color_rgba const & color) override;
void draw_image(geom::box<float, 2> const & rect, gfx::texture_view_2d const & tex, gfx::color_rgba const & color = {0, 0, 0, 0}, float rotation = 0.f) override;
void draw_subimage(geom::box<float, 2> const & rect, gfx::texture_2d const & tex, geom::box<float, 2> const & part, gfx::color_rgba const & color = {0, 0, 0, 0}, float rotation = 0.f) override;
void begin_stencil() override;
void commit_stencil() override;

View file

@ -342,22 +342,9 @@ void main()
impl().draw_bbox |= rect;
}
void painter_impl::draw_image(geom::box<float, 2> const & rect, gfx::texture_2d const & tex, gfx::color_rgba const & color)
{
geom::box<float, 2> part;
part[0] = {0.f, tex.width()};
part[1] = {0.f, tex.height()};
draw_subimage(rect, tex, part, color);
}
void painter_impl::draw_image(geom::box<float, 2> const & rect, gfx::texture_view_2d const & tex, gfx::color_rgba const & color, float rotation)
{
draw_subimage(rect, *tex.texture, geom::cast<float>(tex.part), color, rotation);
}
void painter_impl::draw_subimage(geom::box<float, 2> const & rect, gfx::texture_2d const & tex, geom::box<float, 2> const & part, gfx::color_rgba const & color, float rotation)
{
auto & batch = impl().batch<textured_batch>(textured_batch{&tex});
auto & batch = impl().batch<textured_batch>(textured_batch{tex.texture});
std::uint32_t const depth = impl().depth++;
std::uint32_t const base = batch.vertices.size();
@ -377,6 +364,8 @@ void main()
p11 = c + geom::rotate(p11 - c, rotation);
}
auto part = geom::cast<float>(tex.part);
batch.vertices.push_back({p00, depth, color, part.corner(0.f, 0.f)});
batch.vertices.push_back({p10, depth, color, part.corner(1.f, 0.f)});
batch.vertices.push_back({p01, depth, color, part.corner(0.f, 1.f)});

View file

@ -177,7 +177,7 @@ namespace psemek::ui
if (*st->shadow_offset != geom::vector{0, 0})
p.draw_rect(box + geom::cast<float>(*st->shadow_offset), *st->shadow_color);
p.draw_subimage(box, *image_, reg, color_);
p.draw_image(box, {image_.get(), geom::cast<std::size_t>(reg)}, color_);
}
}