Remember memory size in gfx::buffer

This commit is contained in:
Nikita Lisitsa 2023-02-26 20:08:59 +03:00
parent 11af452b16
commit 6d5a01921c

View file

@ -21,8 +21,10 @@ namespace psemek::gfx
basic_buffer(basic_buffer && other)
: id_{other.id_}
, size_{other.size_}
{
other.id_ = 0;
other.size_ = 0;
}
basic_buffer & operator = (basic_buffer && other)
@ -31,8 +33,10 @@ namespace psemek::gfx
return *this;
reset();
id_ = std::move(other.id_);
id_ = other.id_;
size_ = other.size_;
other.id_ = 0;
other.size_ = 0;
return *this;
}
@ -68,12 +72,14 @@ namespace psemek::gfx
if (id_)
gl::DeleteBuffers(1, &id_);
id_ = 0;
size_ = 0;
}
void load(void const * data, std::size_t size, GLenum usage = gl::STREAM_DRAW)
{
bind();
gl::BufferData(Target, size, data, usage);
size_ = size;
}
template <typename T>
@ -142,6 +148,11 @@ namespace psemek::gfx
load_subdata(offset, data.data(), data.size());
}
std::size_t size() const
{
return size_;
}
template <typename T>
std::shared_ptr<T[]> map()
{
@ -159,6 +170,7 @@ namespace psemek::gfx
private:
GLuint id_ = 0;
std::size_t size_ = 0;
std::weak_ptr<void> mapped_;
explicit basic_buffer(std::nullptr_t)