Make ui::selector release children on destroy
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2 changed files with 6 additions and 0 deletions
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@ -11,6 +11,7 @@ namespace psemek::ui
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: element
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: element
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{
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{
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selector();
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selector();
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~selector() override;
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children_range children() const override { return container_.children(); }
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children_range children() const override { return container_.children(); }
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@ -14,6 +14,11 @@ namespace psemek::ui
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: container_(this)
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: container_(this)
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{}
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{}
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selector::~selector()
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{
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release_children();
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}
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void selector::reshape(geom::box<float, 2> const & box)
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void selector::reshape(geom::box<float, 2> const & box)
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{
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{
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shape_.box = box;
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shape_.box = box;
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