SRTM example: add todos

This commit is contained in:
Nikita Lisitsa 2020-11-08 16:21:18 +03:00
parent 71f6fc9baf
commit 65d083d4d7

View file

@ -36,6 +36,12 @@
#include <unordered_map>
#include <unordered_set>
// TODO: use LRU cache for tile generation requests, combine with threadpool
// TODO: fix frustum culling
// TODO: fix seams at tile borders
// TODO: fix normals at closest view
// TODO: try a different coordinate system for closer tiles
using namespace psemek;
template <typename Value, typename T>