Add (unused) ui key press event
This commit is contained in:
parent
b8fb2d47e3
commit
5e6d52f341
5 changed files with 17 additions and 2 deletions
|
|
@ -3,7 +3,7 @@ file(GLOB_RECURSE PSEMEK_UI_SOURCES RELATIVE "${CMAKE_CURRENT_SOURCE_DIR}" "sour
|
|||
|
||||
psemek_add_library(psemek-ui ${PSEMEK_UI_HEADERS} ${PSEMEK_UI_SOURCES})
|
||||
target_include_directories(psemek-ui PUBLIC "${CMAKE_CURRENT_SOURCE_DIR}/include")
|
||||
target_link_libraries(psemek-ui PUBLIC psemek-util psemek-log psemek-geom psemek-cg psemek-gfx psemek-async)
|
||||
target_link_libraries(psemek-ui PUBLIC psemek-util psemek-log psemek-geom psemek-cg psemek-gfx psemek-async psemek-sdl2)
|
||||
|
||||
psemek_add_resources(psemek-ui
|
||||
resources/cross_red_16x16.png psemek/ui/resources/cross_red_16x16_png
|
||||
|
|
|
|||
|
|
@ -21,6 +21,7 @@ namespace psemek::ui
|
|||
bool event(mouse_move const & e);
|
||||
bool event(mouse_click const & e);
|
||||
bool event(mouse_wheel const & e);
|
||||
bool event(key_press const & e);
|
||||
|
||||
void render(gfx::render_target const & rt);
|
||||
|
||||
|
|
|
|||
|
|
@ -32,6 +32,7 @@ namespace psemek::ui
|
|||
virtual bool on_event(mouse_move const &) { return false; }
|
||||
virtual bool on_event(mouse_click const &) { return false; }
|
||||
virtual bool on_event(mouse_wheel const &) { return false; }
|
||||
virtual bool on_event(key_press const &) { return false; }
|
||||
|
||||
virtual struct shape const & shape() const = 0;
|
||||
virtual void reshape(geom::box<float, 2> const & bbox) = 0;
|
||||
|
|
|
|||
|
|
@ -1,5 +1,7 @@
|
|||
#pragma once
|
||||
|
||||
#include <SDL2/SDL_keycode.h>
|
||||
|
||||
#include <psemek/geom/point.hpp>
|
||||
|
||||
#include <tuple>
|
||||
|
|
@ -30,6 +32,12 @@ namespace psemek::ui
|
|||
int delta;
|
||||
};
|
||||
|
||||
using event_type_list = std::tuple<mouse_move, mouse_click, mouse_wheel>;
|
||||
struct key_press
|
||||
{
|
||||
SDL_Keycode key;
|
||||
bool down;
|
||||
};
|
||||
|
||||
using event_type_list = std::tuple<mouse_move, mouse_click, mouse_wheel, key_press>;
|
||||
|
||||
}
|
||||
|
|
|
|||
|
|
@ -139,6 +139,11 @@ namespace psemek::ui
|
|||
return impl().event(e);
|
||||
}
|
||||
|
||||
bool controller::event(key_press const & e)
|
||||
{
|
||||
return impl().event(e);
|
||||
}
|
||||
|
||||
void controller::render(gfx::render_target const & rt)
|
||||
{
|
||||
rt.bind();
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue