Separate ui::button into button & rich_button
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c54a9944f1
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4383ce7e8b
8 changed files with 83 additions and 71 deletions
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@ -12,17 +12,6 @@ namespace psemek::ui
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struct button
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: element
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{
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struct label * label() { return label_.get(); }
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struct label const * label() const { return label_.get(); }
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struct image_view * icon() { return icon_.get(); }
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struct image_view const * icon() const { return icon_.get(); }
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void set_label(std::shared_ptr<struct label> label);
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void set_icon(std::shared_ptr<image_view> icon);
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children_range children() const override;
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bool on_event(mouse_move const & e) override;
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bool on_event(mouse_click const & e) override;
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@ -33,8 +22,6 @@ namespace psemek::ui
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callback_ = std::move(callback);
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}
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~button() override;
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protected:
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enum class state_t
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{
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@ -51,10 +38,6 @@ namespace psemek::ui
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state_t state_ = state_t::normal;
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on_click_callback callback_;
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std::shared_ptr<struct label> label_;
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std::shared_ptr<image_view> icon_;
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element * children_[1]{nullptr};
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};
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}
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@ -2,15 +2,6 @@
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#include <psemek/ui/element_factory.hpp>
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#include <psemek/ui/button.hpp>
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#include <psemek/ui/label.hpp>
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#include <psemek/ui/frame.hpp>
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#include <psemek/ui/window.hpp>
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#include <psemek/ui/screen.hpp>
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#include <psemek/ui/grid_layout.hpp>
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#include <psemek/gfx/texture.hpp>
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#include <psemek/util/pimpl.hpp>
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namespace psemek::ui
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@ -22,7 +13,7 @@ namespace psemek::ui
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default_element_factory();
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~default_element_factory();
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std::shared_ptr<button> make_button() override;
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std::shared_ptr<rich_button> make_button() override;
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std::shared_ptr<frame> make_frame() override;
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std::shared_ptr<window> make_window(std::string caption) override;
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std::shared_ptr<slider> make_slider() override;
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@ -1,6 +1,7 @@
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#pragma once
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#include <psemek/ui/button.hpp>
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#include <psemek/ui/rich_button.hpp>
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#include <psemek/ui/label.hpp>
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#include <psemek/ui/frame.hpp>
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#include <psemek/ui/window.hpp>
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@ -17,9 +18,9 @@ namespace psemek::ui
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struct element_factory
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{
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virtual std::shared_ptr<button> make_button();
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virtual std::shared_ptr<button> make_button(std::string text);
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virtual std::shared_ptr<button> make_button(std::shared_ptr<gfx::texture_2d> icon);
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virtual std::shared_ptr<rich_button> make_button();
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virtual std::shared_ptr<rich_button> make_button(std::string text);
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virtual std::shared_ptr<rich_button> make_button(std::shared_ptr<gfx::texture_2d> icon);
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virtual std::shared_ptr<label> make_label(std::string text);
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virtual std::shared_ptr<frame> make_frame();
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virtual std::shared_ptr<window> make_window(std::string caption);
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31
libs/ui/include/psemek/ui/rich_button.hpp
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31
libs/ui/include/psemek/ui/rich_button.hpp
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@ -0,0 +1,31 @@
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#pragma once
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#include <psemek/ui/button.hpp>
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namespace psemek::ui
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{
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struct rich_button
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: button
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{
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struct label * label() { return label_.get(); }
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struct label const * label() const { return label_.get(); }
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struct image_view * icon() { return icon_.get(); }
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struct image_view const * icon() const { return icon_.get(); }
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void set_label(std::shared_ptr<struct label> label);
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void set_icon(std::shared_ptr<image_view> icon);
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children_range children() const override;
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~rich_button() override;
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private:
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std::shared_ptr<struct label> label_;
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std::shared_ptr<image_view> icon_;
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element * children_[1]{nullptr};
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};
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}
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@ -3,11 +3,6 @@
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namespace psemek::ui
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{
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element::children_range button::children() const
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{
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return children_range{children_};
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}
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bool button::on_event(mouse_move const & e)
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{
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bool const over = shape().contains(geom::cast<float>(e.position));
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@ -64,11 +59,6 @@ namespace psemek::ui
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return false;
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}
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button::~button()
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{
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release_children();
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}
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void button::on_state_changed(state_t old)
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{
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if (state() == state_t::mousedown || old == state_t::mousedown)
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@ -77,28 +67,4 @@ namespace psemek::ui
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}
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}
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void button::set_label(std::shared_ptr<struct label> label)
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{
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if (icon())
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set_icon(nullptr);
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if (label_) label_->set_parent(nullptr);
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label_ = std::move(label);
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children_[0] = label_.get();
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if (label_) label_->set_parent(this);
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}
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void button::set_icon(std::shared_ptr<image_view> icon)
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{
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if (label())
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set_label(nullptr);
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if (icon_) icon_->set_parent(nullptr);
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icon_ = std::move(icon);
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children_[0] = icon_.get();
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if (icon_) icon_->set_parent(this);
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}
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}
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@ -13,7 +13,7 @@ namespace psemek::ui
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{
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struct button_impl
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: button
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: rich_button
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{
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struct shape const & shape() const override
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{
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@ -35,7 +35,7 @@ namespace psemek::ui
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void on_state_changed(state_t old) override
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{
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button::on_state_changed(old);
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rich_button::on_state_changed(old);
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gfx::color_rgba color{0, 0, 0, 0};
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@ -307,7 +307,7 @@ namespace psemek::ui
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private:
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std::shared_ptr<label> caption_;
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std::shared_ptr<button> close_button_;
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std::shared_ptr<rich_button> close_button_;
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std::shared_ptr<element> child_;
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box_shape shape_;
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@ -417,7 +417,7 @@ namespace psemek::ui
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default_element_factory::~default_element_factory() = default;
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std::shared_ptr<button> default_element_factory::make_button()
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std::shared_ptr<rich_button> default_element_factory::make_button()
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{
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return std::make_shared<button_impl>();
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}
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@ -3,9 +3,9 @@
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namespace psemek::ui
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{
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std::shared_ptr<button> element_factory::make_button() { return nullptr; }
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std::shared_ptr<rich_button> element_factory::make_button() { return nullptr; }
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std::shared_ptr<button> element_factory::make_button(std::string text)
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std::shared_ptr<rich_button> element_factory::make_button(std::string text)
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{
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auto b = make_button();
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if (b)
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@ -23,7 +23,7 @@ namespace psemek::ui
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return b;
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}
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std::shared_ptr<button> element_factory::make_button(std::shared_ptr<gfx::texture_2d> image)
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std::shared_ptr<rich_button> element_factory::make_button(std::shared_ptr<gfx::texture_2d> image)
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{
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auto b = make_button();
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if (b)
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40
libs/ui/source/rich_button.cpp
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40
libs/ui/source/rich_button.cpp
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@ -0,0 +1,40 @@
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#include <psemek/ui/rich_button.hpp>
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namespace psemek::ui
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{
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element::children_range rich_button::children() const
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{
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return children_range{children_};
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}
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rich_button::~rich_button()
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{
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release_children();
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}
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void rich_button::set_label(std::shared_ptr<struct label> label)
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{
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if (icon())
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set_icon(nullptr);
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if (label_) label_->set_parent(nullptr);
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label_ = std::move(label);
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children_[0] = label_.get();
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if (label_) label_->set_parent(this);
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}
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void rich_button::set_icon(std::shared_ptr<image_view> icon)
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{
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if (label())
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set_label(nullptr);
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if (icon_) icon_->set_parent(nullptr);
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icon_ = std::move(icon);
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children_[0] = icon_.get();
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if (icon_) icon_->set_parent(this);
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}
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}
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