Change mainloop for web builds
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1 changed files with 39 additions and 0 deletions
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@ -11,6 +11,18 @@
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#include <psemek/util/exception.hpp>
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#include <psemek/util/terminal_color.hpp>
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#ifdef __EMSCRIPTEN__
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#include <emscripten/emscripten.h>
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#include <emscripten/html5.h>
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#include <emscripten.h>
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struct em_state
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{
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std::unique_ptr<psemek::app::application> application;
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std::unique_ptr<psemek::sdl2::window> window;
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} em_state;
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#endif
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#undef main
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int main(int argc, char ** argv) try
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@ -40,7 +52,12 @@ int main(int argc, char ** argv) try
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auto const factory = app::make_application_factory();
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auto const options = factory->options();
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#ifdef __EMSCRIPTEN__
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em_state.window = std::make_unique<sdl2::window>(options);
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auto & window = *em_state.window;
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#else
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sdl2::window window(options);
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#endif
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app::application::context context;
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for (int i = 0; i < argc; ++i)
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@ -61,7 +78,13 @@ int main(int argc, char ** argv) try
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context.device = window.wgpu_device();
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#endif
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#ifdef __EMSCRIPTEN__
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em_state.application = factory->create(options, context);
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auto application = em_state.application.get();
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#else
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auto application = factory->create(options, context);
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#endif
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if (!application)
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return EXIT_FAILURE;
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@ -75,6 +98,21 @@ int main(int argc, char ** argv) try
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SDL_StopTextInput();
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#ifdef __EMSCRIPTEN__
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emscripten_request_animation_frame_loop([](double, void*) -> EM_BOOL {
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if (sdl2::poll_events(*em_state.application))
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em_state.application->stop();
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if (!em_state.application->running())
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return EM_FALSE;
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em_state.application->update();
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em_state.application->present();
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em_state.window->swap();
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return EM_TRUE;
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}, nullptr);
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#else
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while (application->running())
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{
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if (sdl2::poll_events(*application))
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@ -84,6 +122,7 @@ int main(int argc, char ** argv) try
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application->present();
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window.swap();
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}
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#endif
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log::info() << "Quitting";
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return EXIT_SUCCESS;
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