Update todo
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todo.md
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todo.md
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* util
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* span: fix constness + create from vector
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* geom
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* Primitives of dynamic runtime size (Eigen-like)
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* Tests
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@ -6,7 +8,7 @@
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* gfx
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* add more pixmap fonts
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* painter should be 2D only, make a separate 3D painter
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* implement proper .OBJ loader (with materials & vertex sharing)
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* mesh: cleanup interface (more load_raw; use util::span)
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* deferred renderer
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* cascaded shadow maps
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* CPU frustum culling
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