Store focused & hinted elements via weak_ptr in ui::controller

This commit is contained in:
Nikita Lisitsa 2022-04-10 00:01:36 +03:00
parent b9187c6b75
commit 32bb106467

View file

@ -56,12 +56,12 @@ namespace psemek::ui
async::event_loop * loop;
painter_impl painter;
std::shared_ptr<root_proxy> root;
element * focused = nullptr;
std::weak_ptr<element> focused;
std::optional<geom::point<int, 2>> mouse;
float hint_delay = 0.f;
float hint_timer = 0.f;
util::function<void(element *)> on_hint;
element * hinted_element = nullptr;
std::optional<std::weak_ptr<element>> hinted_element = std::nullopt;
std::optional<std::string> hint_called = std::nullopt;
impl(async::event_loop * loop);
@ -69,9 +69,7 @@ namespace psemek::ui
template <typename E>
element * event(E const & e);
element * hinted();
element * hint() const;
element * hinted() const;
void update(float dt);
};
@ -103,31 +101,31 @@ namespace psemek::ui
return nullptr;
});
if (focused)
if (auto p = focused.lock())
{
if (focused->focused())
if (p->focused())
{
auto result = focused->on_event(e);
if (!focused->focused())
focused = nullptr;
auto result = p->on_event(e);
if (!p->focused())
focused.reset();
if (result)
return focused;
return p.get();
}
else
focused = nullptr;
focused.reset();
}
if (root)
if (auto result = visitor(root.get()))
{
if (!focused && result->focused())
focused = result;
if (!focused.lock() && result->focused())
focused = result->weak_from_this();
}
return nullptr;
}
element * controller::impl::hinted()
element * controller::impl::hinted() const
{
if (!mouse)
return nullptr;
@ -217,16 +215,37 @@ namespace psemek::ui
impl().mouse = e.position;
auto result = impl().event(e);
if (impl().hinted_element)
{
auto p = impl().hinted_element->lock();
if (!p)
{
if (impl().hint_called && impl().on_hint)
impl().on_hint(nullptr);
impl().hinted_element = std::nullopt;
impl().hint_timer = 0.f;
impl().hint_called = std::nullopt;
}
}
auto new_hinted_element = impl().hinted();
if (new_hinted_element != impl().hinted_element)
std::shared_ptr<element> old_hinted_element;
if (impl().hinted_element)
old_hinted_element = impl().hinted_element->lock();
if (new_hinted_element != old_hinted_element.get())
{
if (impl().hint_called && impl().on_hint)
impl().on_hint(nullptr);
impl().hint_timer = 0.f;
impl().hint_called = std::nullopt;
if (new_hinted_element)
impl().hinted_element = new_hinted_element->weak_from_this();
else
impl().hinted_element = std::nullopt;
}
impl().hinted_element = new_hinted_element;
return result;
}
@ -255,14 +274,30 @@ namespace psemek::ui
{
impl().update(dt);
if (impl().hinted_element && (!impl().hint_called || *impl().hint_called != *impl().hinted_element->hint()))
std::shared_ptr<element> p;
if (impl().hinted_element)
{
p = impl().hinted_element->lock();
if (!p)
{
if (impl().hint_called && impl().on_hint)
impl().on_hint(nullptr);
impl().hinted_element = std::nullopt;
impl().hint_timer = 0.f;
impl().hint_called = std::nullopt;
}
}
if (p && (!impl().hint_called || *impl().hint_called != *p->hint()))
{
impl().hint_timer += dt;
if (impl().hint_timer >= impl().hint_delay)
{
if (impl().on_hint)
impl().on_hint(impl().hinted_element);
impl().hint_called = *impl().hinted_element->hint();
impl().on_hint(p.get());
impl().hint_called = *p->hint();
}
}
}