From 313f8bbf80b5b4e2a05e2f950334ed75e2c147a2 Mon Sep 17 00:00:00 2001 From: lisyarus Date: Mon, 21 Sep 2020 12:10:02 +0300 Subject: [PATCH] Add sound::engine::frequency and sound::engine::channels --- libs/audio/include/psemek/audio/engine.hpp | 3 +++ libs/audio/source/engine.cpp | 2 -- 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/libs/audio/include/psemek/audio/engine.hpp b/libs/audio/include/psemek/audio/engine.hpp index f53fd4e6..73128876 100644 --- a/libs/audio/include/psemek/audio/engine.hpp +++ b/libs/audio/include/psemek/audio/engine.hpp @@ -12,6 +12,9 @@ namespace psemek::audio struct engine { + static const int frequency = 44100; + static const int channels = 2; + engine(); ~engine(); diff --git a/libs/audio/source/engine.cpp b/libs/audio/source/engine.cpp index b1258ffb..c5f2cc19 100644 --- a/libs/audio/source/engine.cpp +++ b/libs/audio/source/engine.cpp @@ -15,8 +15,6 @@ namespace psemek::audio namespace { - static const int frequency = 44100; - [[noreturn]] void mix_fail(std::string const & message) { throw std::runtime_error(message + Mix_GetError());