Add logging library

This commit is contained in:
Nikita Lisitsa 2020-08-27 21:03:14 +03:00
parent 8037f5a2f6
commit 24613010c8
5 changed files with 160 additions and 1 deletions

8
libs/log/CMakeLists.txt Normal file
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@ -0,0 +1,8 @@
find_package(Threads)
file(GLOB_RECURSE PSEMEK_LOG_HEADERS RELATIVE "${CMAKE_CURRENT_SOURCE_DIR}" "include/*.hpp")
file(GLOB_RECURSE PSEMEK_LOG_SOURCES RELATIVE "${CMAKE_CURRENT_SOURCE_DIR}" "source/*.cpp")
add_library(log ${PSEMEK_LOG_HEADERS} ${PSEMEK_LOG_SOURCES})
target_include_directories(log PUBLIC "${CMAKE_CURRENT_SOURCE_DIR}/include")
target_link_libraries(log PUBLIC ${CMAKE_THREAD_LIBS_INIT})

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#pragma once
namespace psemek::log
{
enum class level
{
debug,
info,
warning,
error,
};
template <typename Stream>
Stream & operator << (Stream & s, level l)
{
switch (l)
{
case level::debug: return s << "debug";
case level::info: return s << "info";
case level::warning: return s << "warning";
case level::error: return s << "error";
default: return s << "(unknown)";
}
}
}

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#pragma once
#include <psemek/log/level.hpp>
#include <string>
#include <thread>
#include <sstream>
namespace psemek::log
{
void set_max_thread_name_length(int length);
void register_thread(std::string name);
void register_thread(std::thread::id id, std::string name);
void put_message(level l, std::string const & message);
struct log_stream
{
log_stream(level l)
: l_(l)
{}
~log_stream()
{
put_message(l_, os_.str());
}
template <typename T>
log_stream & operator << (T const & x)
{
os_ << x;
return *this;
}
private:
level l_;
std::ostringstream os_;
};
inline log_stream debug() { return {level::debug}; }
inline log_stream info() { return {level::info}; }
inline log_stream warning() { return {level::warning}; }
inline log_stream error() { return {level::error}; }
}

78
libs/log/source/log.cpp Normal file
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#include <psemek/log/log.hpp>
#include <chrono>
#include <ctime>
#include <iostream>
#include <sstream>
#include <iomanip>
#include <mutex>
#include <unordered_map>
#include <thread>
namespace psemek::log
{
static int max_thread_name_length = 5;
void set_max_thread_name_length(int length)
{
max_thread_name_length = length;
}
static std::unordered_map<std::thread::id, std::string> thread_names;
void register_thread(std::string name)
{
register_thread(std::this_thread::get_id(), std::move(name));
}
void register_thread(std::thread::id id, std::string name)
{
auto it = thread_names.find(id);
if (it != thread_names.end())
throw std::runtime_error("Thread \"" + name + "\" already registered!");
if (name.size() > max_thread_name_length)
throw std::runtime_error("Thread \"" + name + "\" name is too long");
thread_names[id] = name;
put_message(level::info, "Thread \"" + name + "\" registered");
}
static ::tm safe_localtime(std::time_t const & time)
{
static std::mutex mutex;
std::lock_guard lock{mutex};
return *std::localtime(&time);
}
void put_message(level l, std::string const & message)
{
static std::string unknown_thread_name = "???";
using clock = std::chrono::system_clock;
auto const time = clock::to_time_t(clock::now());
auto const tm = safe_localtime(time);
auto const millis = std::chrono::duration_cast<std::chrono::milliseconds>(clock::now().time_since_epoch()).count() % 1000;
auto const id = std::this_thread::get_id();
auto const it = thread_names.find(id);
auto const & thread_name = (it == thread_names.end()) ? unknown_thread_name : it->second;
std::ostringstream os;
os
<< '[' << std::put_time(&tm, "%Y %b %d %H:%M:%S.") << std::setw(3) << std::setfill('0') << millis << ']'
<< '[' << std::setw(max_thread_name_length) << std::setfill(' ') << thread_name << ']'
<< '[' << std::setw(7) << l << ']'
<< ' ' << message;
static std::mutex cout_mutex;
std::lock_guard lock{cout_mutex};
std::cout << os.str() << std::endl;
}
}

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@ -4,5 +4,4 @@
* Implement pixmap font rendering
* Create a simple generic primive painter
* Design resources system
* Design logging system
* Design ui system