Rename ecs::entity_accessor -> ecs::accessor
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3 changed files with 13 additions and 14 deletions
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@ -1,7 +1,6 @@
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#pragma once
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#include <psemek/ecs/detail/table.hpp>
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#include <psemek/ecs/entity_accessor.hpp>
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#include <psemek/util/span.hpp>
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#include <psemek/util/range.hpp>
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#include <psemek/util/exception.hpp>
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@ -37,10 +36,10 @@ namespace psemek::ecs
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ecs::handle handle_;
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};
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struct entity_accessor
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struct accessor
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{
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entity_accessor() = default;
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entity_accessor(entity_accessor const &) = default;
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accessor() = default;
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accessor(accessor const &) = default;
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explicit operator bool() const;
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@ -70,16 +69,16 @@ namespace psemek::ecs
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friend struct entity_container;
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entity_accessor(detail::table * table, std::uint32_t row);
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accessor(detail::table * table, std::uint32_t row);
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};
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inline entity_accessor::operator bool() const
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inline accessor::operator bool() const
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{
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return table_ != nullptr;
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}
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template <typename Component>
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Component * entity_accessor::get_if()
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Component * accessor::get_if()
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{
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util::uuid const uuid = Component::uuid();
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@ -91,7 +90,7 @@ namespace psemek::ecs
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}
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template <typename Component>
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Component & entity_accessor::get()
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Component & accessor::get()
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{
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if (auto ptr = get_if<Component>())
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return *ptr;
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@ -99,12 +98,12 @@ namespace psemek::ecs
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}
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template <typename Component>
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bool entity_accessor::contains() const
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bool accessor::contains() const
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{
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return get_if<Component>() != nullptr;
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}
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inline entity_accessor::entity_accessor(detail::table * table, std::uint32_t row)
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inline accessor::accessor(detail::table * table, std::uint32_t row)
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: table_(table)
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, row_(row)
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{}
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@ -6,7 +6,7 @@
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#include <psemek/ecs/detail/apply_helper.hpp>
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#include <psemek/ecs/detail/all_different_types.hpp>
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#include <psemek/ecs/detail/component_uuid_helper.hpp>
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#include <psemek/ecs/entity_accessor.hpp>
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#include <psemek/ecs/accessor.hpp>
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#include <psemek/util/span.hpp>
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#include <psemek/util/range.hpp>
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#include <psemek/util/exception.hpp>
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@ -68,7 +68,7 @@ namespace psemek::ecs
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* If the handle wasn't previously obtained by a `create()` call, or
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* the referred entity was already destroyed, the behavior is undefined.
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*/
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entity_accessor get(handle const & entity);
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accessor get(handle const & entity);
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/** Attach new components to an existing entity, or update existing
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* components with new values. Other components of this entity
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@ -244,7 +244,7 @@ namespace psemek::ecs
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auto id = entity_list_.create(table, table->row_count());
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handle handle{id, entity_list_.get_entities()[id].epoch};
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[[maybe_unused]] entity_accessor accessor = get(handle);
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[[maybe_unused]] accessor accessor = get(handle);
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table->push_row(handle);
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((accessor.get<Components>() = std::move(components)), ...);
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@ -14,7 +14,7 @@ namespace psemek::ecs
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entity_list_.destroy(entity.id);
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}
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entity_accessor entity_container::get(handle const & entity)
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accessor entity_container::get(handle const & entity)
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{
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auto const data = entity_list_.get_entities()[entity.id];
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return {data.table, data.row};
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