Fix handling state in ui::impl::button_base

This commit is contained in:
Nikita Lisitsa 2024-07-30 23:51:28 +03:00
parent 7346aff9f6
commit 13862d8b47
2 changed files with 9 additions and 18 deletions

View file

@ -17,9 +17,6 @@ namespace psemek::ui::impl
void update(button const & value);
private:
bool is_mouseover_ = false;
bool is_mousedown_ = false;
react::source<bool> mouseover_;
react::source<bool> mousedown_;
};

View file

@ -11,28 +11,22 @@ namespace psemek::ui::impl
{
bool const mouseover = geom::contains(shape(), geom::cast<float>(event.position));
if (is_mouseover_ != mouseover)
{
is_mouseover_ = mouseover;
mouseover_.set(is_mouseover_);
}
if (*mouseover_ != mouseover)
mouseover_.set(mouseover);
return is_mouseover_;
return false;
}
bool button_base::on_event(mouse_button_event const & event)
{
if (is_mouseover_)
bool const mousedown = event.button == app::mouse_button::left && event.down;
if (*mouseover_ || !mousedown)
{
bool const mousedown = event.button == app::mouse_button::left && event.down;
if (*mousedown_ != mousedown)
mousedown_.set(mousedown);
if (is_mousedown_ != mousedown)
{
is_mousedown_ = mousedown;
mousedown_.set(is_mousedown_);
}
return true;
return *mouseover_ && mousedown;
}
return false;