Add bt node result interception & re-throw node
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2 changed files with 150 additions and 0 deletions
25
libs/bt/include/psemek/bt/finally.hpp
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25
libs/bt/include/psemek/bt/finally.hpp
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#pragma once
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#include <psemek/bt/node.hpp>
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#include <psemek/bt/sequence.hpp>
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#include <psemek/bt/success.hpp>
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#include <psemek/bt/trampoline.hpp>
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namespace psemek::bt
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{
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template <typename Tree>
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node_ptr<Tree> finally(node_ptr<Tree> child, node_ptr<Tree> finalizator)
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{
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trampoline<Tree> t;
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return
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t.rethrow(
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bt::sequence(
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bt::success(t.intercept(std::move(child))),
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std::move(finalizator)
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)
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);
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}
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}
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125
libs/bt/include/psemek/bt/trampoline.hpp
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libs/bt/include/psemek/bt/trampoline.hpp
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#pragma once
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#include <psemek/bt/node.hpp>
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#include <optional>
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namespace psemek::bt
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{
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namespace detail
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{
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template <typename Tree>
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struct trampoline_state
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{
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std::optional<typename bt::node<Tree>::status> cached_status;
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};
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}
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template <typename Tree>
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struct trampoline_intercept_node;
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template <typename Tree>
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struct trampoline_rethrow_node;
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template <typename Time, typename Event, typename ... Args>
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struct trampoline_intercept_node<tree<Time, Event, Args...>>
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: node<tree<Time, Event, Args...>>
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{
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using tree_type = tree<Time, Event, Args...>;
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using node_type = node<tree_type>;
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using typename node_type::finished;
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using typename node_type::status;
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trampoline_intercept_node(node_ptr<tree_type> child, std::shared_ptr<detail::trampoline_state<tree<Time, Event, Args...>>> state)
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: child_(std::move(child))
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, state_(std::move(state))
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{}
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void start(Args ... args) override
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{
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child_->start(args...);
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}
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status update(Time dt, Args ... args) override
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{
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auto result = child_->update(dt, args...);
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if (auto f = std::get_if<finished>(&result))
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state_->cached_status = *f;
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return result;
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}
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bool event(Event const & event, Args ... args) override
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{
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return child_->event(event, args...);
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}
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private:
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node_ptr<tree<Time, Event, Args...>> child_;
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std::shared_ptr<detail::trampoline_state<tree<Time, Event, Args...>>> state_;
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};
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template <typename Time, typename Event, typename ... Args>
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struct trampoline_rethrow_node<tree<Time, Event, Args...>>
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: node<tree<Time, Event, Args...>>
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{
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using tree_type = tree<Time, Event, Args...>;
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using node_type = node<tree_type>;
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using typename node_type::finished;
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using typename node_type::status;
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trampoline_rethrow_node(node_ptr<tree_type> child, std::shared_ptr<detail::trampoline_state<tree<Time, Event, Args...>>> state)
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: child_(std::move(child))
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, state_(std::move(state))
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{}
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void start(Args ... args) override
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{
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child_->start(args...);
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}
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status update(Time dt, Args ... args) override
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{
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auto result = child_->update(dt, args...);
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if (std::get_if<finished>(&result) && state_->cached_status)
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{
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result = *state_->cached_status;
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state_->cached_status = std::nullopt;
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}
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return result;
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}
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bool event(Event const & event, Args ... args) override
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{
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return child_->event(event, args...);
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}
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private:
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node_ptr<tree<Time, Event, Args...>> child_;
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std::shared_ptr<detail::trampoline_state<tree<Time, Event, Args...>>> state_;
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};
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template <typename Tree>
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struct trampoline
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{
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trampoline()
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: state_(std::make_shared<detail::trampoline_state<Tree>>())
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{}
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node_ptr<Tree> intercept(node_ptr<Tree> child)
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{
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return std::make_unique<trampoline_intercept_node<Tree>>(std::move(child), state_);
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}
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node_ptr<Tree> rethrow(node_ptr<Tree> child)
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{
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return std::make_unique<trampoline_rethrow_node<Tree>>(std::move(child), state_);
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}
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private:
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std::shared_ptr<detail::trampoline_state<Tree>> state_;
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};
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}
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