find_package(SDL2 REQUIRED)

file(GLOB_RECURSE PSEMEK_SDL2_HEADERS RELATIVE "${CMAKE_CURRENT_SOURCE_DIR}" "include/*.hpp")
file(GLOB_RECURSE PSEMEK_SDL2_SOURCES RELATIVE "${CMAKE_CURRENT_SOURCE_DIR}" "source/*.cpp")

psemek_add_library(psemek-sdl2 ${PSEMEK_SDL2_HEADERS} ${PSEMEK_SDL2_SOURCES})
target_include_directories(psemek-sdl2 PUBLIC "${CMAKE_CURRENT_SOURCE_DIR}/include")
target_link_libraries(psemek-sdl2 PUBLIC psemek-log psemek-util psemek-audio psemek-app SDL2)
if(PSEMEK_GRAPHICS_API STREQUAL OPENGL)
	target_link_libraries(psemek-sdl2 PUBLIC psemek-gfx)
elseif(PSEMEK_GRAPHICS_API STREQUAL WEBGPU)
	target_link_libraries(psemek-sdl2 PUBLIC psemek-wgpu)
endif()
target_compile_definitions(psemek-sdl2 PUBLIC "-DPSEMEK_SDL2_${PSEMEK_GRAPHICS_API}=1")
