sonnum/zigsonnum/soundnode.zig

72 lines
1.6 KiB
Zig

const std = @import("std");
const print = std.debug.print;
const math = std.math;
const Endian = std.builtin.Endian;
const ArrayList = std.ArrayList;
const AutoHashMap = std.AutoHashMap;
const Allocator = std.mem.Allocator;
const pnt = @import("point.zig");
const Pnt = pnt.Pnt;
const Activity = @import("activity.zig").Activity;
const SoundSettings = @import("settings.zig").SoundSettings;
const FreqAmpBuffer = @import("freqamp.zig").FreqAmpBuffer;
const utility = @import("utility.zig");
const prnt = utility.prnt;
pub const SoundNode = struct {
allocator: Allocator,
name: []const u8 = "soundnode",
location: Pnt = Pnt{.x = 0, .y = 0, .z = 0},
air_in: ArrayList(*SoundNode),
wire_in: ArrayList(*SoundNode),
activities: ArrayList(*Activity),
fab: FreqAmpBuffer,
pub fn init(allocator: Allocator, name: []const u8) !SoundNode {
const air_in = ArrayList(*SoundNode).init(allocator);
const wire_in = ArrayList(*SoundNode).init(allocator);
const activities = ArrayList(*Activity).init(allocator);
const fab = try FreqAmpBuffer.init(allocator);
return .{
.allocator = allocator,
.name = name,
.air_in = air_in,
.wire_in = wire_in,
.activities = activities,
.fab = fab,
};
}
pub fn deinit(self: *SoundNode) void {
self.air_in.deinit();
self.wire_in.deinit();
self.activities.deinit();
self.fab.deinit();
}
pub fn current_tick(self: *SoundNode) u32 {
return self.fab.current_tick;
}
pub fn distance(self: *SoundNode, other: *SoundNode) f32 {
return pnt.distanceBetweenPoints(self.location, other.location);
}
};