working bridging, starting generators

This commit is contained in:
aprilnightk 2025-09-17 17:10:01 +03:00
parent 1e2f8d78e8
commit f5137de7bb
7 changed files with 106 additions and 10 deletions

View file

@ -3,17 +3,15 @@ s.setup(s.sec(10))
m = s.node()
n = s.node()
s.pin(m, R_AMP, n, IN_GAIN)
s.pin(m, BASEFREQ, n, IN_BASEFREQ)
m.setpin(0, BASEFREQ, 6)
m.singenN(0, s.sec(10), 50.4, 0, 0.003, 440)
n.bridge(0, s.sec(10), IN_BASEFREQ, BASEFREQ)
n.triangle(0, s.sec(10))
n.setpin(0, BASEFREQ, s.note("D4"))
n.bridge(0, s.sec(10), IN_GAIN, GAIN)
m.sine(0, s.sec(10))
n.sine(0, s.sec(10))
n.printstate(1, 1)
n.printstate(20000, 20000)
s.wire(n, s.left)
s.wire(n, s.right)

View file

@ -7,12 +7,15 @@ OPCODES = {
'endtick': 2,
'setpin': 3,
'relay': 4,
'bridge': 4,
'bridge': 5,
'printstate': 9,
'setpos': 10,
'sine': 50,
'triangle': 51,
'singenN': 100,
'square': 10,
'sawtooth': 11,

View file

@ -27,6 +27,9 @@ class SoundNode:
def setpin(self, start_tick, pin_no, value):
self.act('setpin', start_tick, start_tick, self, None, [pin_no, value])
def printstate(self, start_tick, end_tick):
self.act('printstate', start_tick, end_tick, self, None, [])
def bridge(self, start_tick, end_tick, in_pin, out_pin):
self.act('bridge', start_tick, end_tick, self, None, [in_pin, out_pin])
@ -41,6 +44,9 @@ class SoundNode:
def sawtooth(self, start_tick, end_tick, gainmult = 0.0):
self.act('sawtooth', start_tick, end_tick, self, None, [gainmult])
def singenN(self, start_tick, end_tick, magnitude, phase, freq, ylevel):
self.act('singenN', start_tick, end_tick, self, None, [magnitude, phase, freq, ylevel])
def skewsine(self, start_tick, end_tick, gainmult = 0.0):
self.act('skewsine', start_tick, end_tick, self, None, [gainmult])

View file

@ -0,0 +1,26 @@
const std = @import("std");
const math = std.math;
const print = std.debug.print;
const Activity = @import ("../activity.zig").Activity;
const SoundNode = @import("../soundnode.zig").SoundNode;
const utility = @import("../utility.zig");
const dbg = utility.dbg;
const idbg = utility.idbg;
// Produces a sine wave to r_amp pin
pub fn singenN(self: *Activity) void {
const current_tick: f64 = @floatFromInt(self.soundnode.fab.current_tick);
const magnitude = self.operands[0];
const phase = self.operands[1];
const freq = self.operands[2];
const ylevel = self.operands[3];
const y = magnitude * math.sin(current_tick * freq + phase) + ylevel;
self.soundnode.basefreq = y;
self.soundnode.out10 = y;
self.soundnode.out11 = y;
}

View file

@ -8,6 +8,7 @@ const utility = @import("utility.zig");
const basicsynths = @import ("activities/basicsynths.zig");
const spatial = @import ("activities/spatial.zig");
const generators = @import ("activities/generators.zig");
pub const Activity = struct {
@ -36,9 +37,14 @@ pub const Activity = struct {
switch (self.opcode) {
4 => { self.relay(); },
5 => { self.bridge(); },
10 => { spatial.setpos(self); },
50 => { basicsynths.sine(self); },
51 => { basicsynths.triangle(self); },
100 => { generators.singenN(self); },
else => {},
}
}
@ -90,7 +96,7 @@ pub const Activity = struct {
self.soundnode.basefreq = in_value;
const c = fcurrent_tick / 44100;
const pp = prevphase + c*(self.soundnode.basefreq - prevfreq) + @floor(c * prevfreq - prevphase);
const pp = prevphase + c * (self.soundnode.basefreq - prevfreq) + @floor(c * prevfreq - prevphase);
self.soundnode.phase = pp - @floor(pp);

View file

@ -278,6 +278,14 @@ pub fn main() !void {
},
9 => {
const sn = soundnodes.items[src_node];
sn.wantprint = true;
sn.printState();
},
else => {
const soundnode = soundnodes.items[src_node];
@ -329,6 +337,10 @@ pub fn main() !void {
}
}
if (soundnode.wantprint == true) {
soundnode.wantprint = false;
soundnode.printState();
}
var j: usize = toremove.items.len;
@ -383,6 +395,11 @@ pub fn main() !void {
}
if (soundnode.wantprint == true) {
soundnode.wantprint = false;
soundnode.printState();
}
var j: usize = toremove.items.len;
while (j > 0) {

View file

@ -62,9 +62,48 @@ pub const SoundNode = struct {
y: f32 = 0,
z: f32 = 0,
wantprint: bool = false,
fab: FreqAmpBuffer,
active: u8 = 1,
pub fn printState(self: *SoundNode) void {
const fcurrent_tick: f64 = @floatFromInt(self.current_tick());
print("\n===SOUNDNODE {d} TICK {d} SECOND {d}===\n", .{self.uid, fcurrent_tick, fcurrent_tick/44100});
print(">> IN_WIRE = {d}\n", .{self.in_wire});
print(">> IN_AIR = {d}\n", .{self.in_air});
print(">> IN_GAIN = {d}\n", .{self.in_gain});
print(">> IN_BASEPHASE = {d}\n", .{self.in_basephase});
print(">> IN_PHASE = {d}\n", .{self.in_phase});
print(">> IN_BASEFREQ = {d}\n", .{self.in_basefreq});
print(">> IN6 = {d}\n", .{self.in6});
print(">> IN7 = {d}\n", .{self.in7});
print(">> IN8 = {d}\n", .{self.in8});
print(">> IN9 = {d}\n", .{self.in9});
print(">> IN10 = {d}\n", .{self.in10});
print(">> IN11 = {d}\n", .{self.in11});
print("-----------------------\n", .{});
print(">> R_AMP = {d}\n", .{self.r_amp});
print(">> OUT1 = {d}\n", .{self.out1});
print(">> GAIN = {d}\n", .{self.gain});
print(">> BASEPHASE = {d}\n", .{self.basephase});
print(">> PHASE = {d}\n", .{self.phase});
print(">> BASEFREQ = {d}\n", .{self.basefreq});
print(">> OUT6 = {d}\n", .{self.out6});
print(">> OUT7 = {d}\n", .{self.out7});
print(">> OUT8 = {d}\n", .{self.out8});
print(">> OUT9 = {d}\n", .{self.out9});
print(">> OUT10 = {d}\n", .{self.out10});
print(">> OUT11 = {d}\n", .{self.out11});
print("======================\n", .{});
}
pub fn nullizeStartTick(self: *SoundNode) void {
self.in_wire = 0;
@ -143,6 +182,7 @@ pub const SoundNode = struct {
.x = 0,
.y = 0,
.z = 0,
.wantprint = false,
.active = 0,
};