simplified version, much faster due to weird fix, no more additive

This commit is contained in:
aprilnightk 2025-09-11 20:07:27 +03:00
parent bf01f2efce
commit a9530cdb87
8 changed files with 79 additions and 313 deletions

View file

@ -8,11 +8,8 @@ OPCODES = {
'air': 2,
'endtick': 3,
'relay': 4,
'accumulate': 5,
'reset': 6,
'setfreq': 7,
'setpos': 8,
'setpos': 5,
'sine': 6,
}
def i_create_simple(c, s, name):
@ -63,10 +60,10 @@ def i_setpos(c, s, start_tick, end_tick, node_name, x, y, z):
node = s.node_by_name(node_name)
c.add_activity('setpos', start_tick, end_tick, node, None, [x, y, z])
def i_setfreq(c, s, start_tick, end_tick, node_name, freq, r_amp):
def i_sine(c, s, start_tick, end_tick, node_name, freq, r_amp):
node = s.node_by_name(node_name)
c.add_activity('setfreq', start_tick, end_tick, node, None, [freq, r_amp])
c.add_activity('sine', start_tick, end_tick, node, None, [freq, r_amp])
def i_triangle(c, s, start_tick, end_tick, node_name, harmonics_q, freq, r_amp):

1
snm.py
View file

@ -44,6 +44,7 @@ def run():
else:
C.compile_to_smnb(snm, 'source.snmb')
os.system(f'zig run zigsonnum/sonnum.zig -lc -OReleaseFast > {fn}.wav')
#os.system(f'zig run zigsonnum/sonnum.zig -lc > {fn}.wav')
if __name__ == '__main__':
run()

View file

@ -1,8 +1,12 @@
const std = @import("std");
const math = std.math;
const print = std.debug.print;
const Allocator = std.mem.Allocator;
const SoundNode = @import("soundnode.zig").SoundNode;
const FreqAmpBuffer = @import("freqamp.zig").FreqAmpBuffer;
const FreqAmpList = @import("freqamp.zig").FreqAmpList;
const utility = @import("utility.zig");
pub const Activity = struct {
@ -29,60 +33,34 @@ pub const Activity = struct {
pub fn do(self: *Activity) !void {
switch (self.opcode) {
4 => { try self.relay(); },
5 => { try self.accumulate(); },
6 => { try self.reset(); },
7 => { try self.setfreq(); },
8 => { self.setpos(); },
4 => { self.relay(); },
5 => { self.setpos(); },
6 => { self.sine(); },
else => {},
}
}
pub fn reset(self: *Activity) !void {
try self.soundnode.fab.reset();
pub fn sine(self: *Activity) void {
const current_tick: f64 = @floatFromInt(self.soundnode.fab.current_tick);
const freq = self.operands[0];
const r_amp = self.operands[1];
const phase = self.operands[2];
const amp = r_amp * math.sin(utility.corrected_tau * freq * current_tick - phase * utility.tau);
self.soundnode.fab.add_r_amp(amp);
}
pub fn setfreq(self: *Activity) !void {
try self.soundnode.fab.setfreq(self.operands[0], self.operands[1], self.operands[2]);
}
pub fn relay(self: *Activity) void {
pub fn slide_freq(self: *Activity) !void {
// NEEDS REDO
try self.soundnode.fab.reset();
const init_freq: f64 = self.operands[0];
const final_freq: f64 = self.operands[1];
const timediff: u32 = self.end_tick - self.start_tick;
const elapsed: u32 = self.soundnode.fab.current_tick - self.start_tick;
const freqdiff: f128 = ((@as(f128, final_freq - init_freq))) / @as(f128, @floatFromInt(timediff));
const res_freq: f64 = init_freq + @as(f64, @floatCast(freqdiff * @as(f128, @floatFromInt(elapsed)) ));
try self.soundnode.fab.setfreq(res_freq, self.operands[2], 0);
if (self.soundnode.fab.current_tick % 1000 == 0) {
print("TIMEDIFF {d}\n", .{timediff});
print("FREQDIFF {d}\n", .{@as(f64, @floatCast(freqdiff))});
print("RESFREQ {d}\n", .{res_freq});
}
}
pub fn relay(self: *Activity) !void {
try self.soundnode.fab.reset();
const current_tick: u32 = self.soundnode.fab.current_tick;
const current_index: u32 = self.soundnode.fab.current_index;
for (self.soundnode.wire_in.items, 0..) |wired_sn, i| {
const current_fal = wired_sn.fab.fal_array[current_index];
for (current_fal.arraylist.items) |fa| {
try self.soundnode.fab.add_fa(fa);
}
const relayed_r_amp = wired_sn.fab.get_r_amp(current_tick);
self.soundnode.fab.add_r_amp(relayed_r_amp);
_ = i;
}
@ -95,61 +73,12 @@ pub const Activity = struct {
const tck = @as(f64, @floatFromInt(current_tick)) - (128.571428 * dist);
if (tck > 0) {
sample_tick = @intFromFloat( @floor(tck) );
const sample_index = aired_sn.fab.index_by_tick(sample_tick);
sample_tick = @intFromFloat( @floor(tck) );
const attenuation: f64 = @as(f64, std.math.exp(-(dist / 100.0)));
const sample_fal = aired_sn.fab.fal_array[sample_index];
for (sample_fal.arraylist.items) |fa| {
try self.soundnode.fab.addfreq(fa.freq, fa.r_amp * attenuation, fa.phase);
}
}
_ = i;
}
}
pub fn accumulate(self: *Activity) !void {
try self.soundnode.fab.reset();
const current_tick: u32 = self.soundnode.fab.current_tick;
const current_index: u32 = self.soundnode.fab.current_index;
for (self.soundnode.wire_in.items, 0..) |wired_sn, i| {
const current_fal = wired_sn.fab.fal_array[current_index];
for (current_fal.arraylist.items) |fa| {
try self.soundnode.fab.addfreq(fa.freq, fa.r_amp, fa.phase);
}
_ = i;
}
for (self.soundnode.air_in.items, 0..) |aired_sn, i| {
const dist: f64 = self.soundnode.distance(aired_sn);
var sample_tick: u32 = 0;
const tck = @as(f64, @floatFromInt(current_tick)) - (128.571428 * dist);
if (tck > 0) {
sample_tick = @intFromFloat( @floor(tck) );
const sample_index = aired_sn.fab.index_by_tick(sample_tick);
const attenuation: f64 = @as(f64, std.math.exp(-(dist / 100.0)));
const sample_fal = aired_sn.fab.fal_array[sample_index];
for (sample_fal.arraylist.items) |fa| {
try self.soundnode.fab.addfreq(fa.freq, fa.r_amp * attenuation, fa.phase);
}
const relayed_r_amp = aired_sn.fab.get_r_amp(sample_tick) * attenuation;
self.soundnode.fab.add_r_amp(relayed_r_amp);
}

View file

@ -4,118 +4,6 @@ const print = std.debug.print;
const Allocator = std.mem.Allocator;
const ArrayList = std.ArrayList;
pub const FreqAmp = struct {
freq: f64,
r_amp: f64,
phase: f64,
pub fn create(allocator: Allocator, freq: f64, r_amp: f64, phase: f64) !*FreqAmp {
const fa = try allocator.create(FreqAmp);
fa.* = .{.freq = freq, .r_amp = r_amp, .phase = phase};
return fa;
}
pub fn prnt(self: *FreqAmp) void {
print("<{d}::{d}::{d}>\n", .{self.freq, self.r_amp, self.phase});
}
};
pub const FreqAmpList = struct {
allocator: Allocator,
refcount: u64,
arraylist: ArrayList(*FreqAmp),
pub fn create(allocator: Allocator) !*FreqAmpList {
const arraylist = ArrayList(*FreqAmp).init(allocator);
const fal = try allocator.create(FreqAmpList);
fal.* = .{
.allocator = allocator,
.refcount = 0,
.arraylist = arraylist,
};
return fal;
}
pub fn add_fa(self: *FreqAmpList, fa: *FreqAmp) !void {
try self.arraylist.append(fa);
}
pub fn setfreq(self: *FreqAmpList, freq: f64, r_amp: f64, phase: f64) !void {
for (self.arraylist.items) |fa| {
if (fa.freq == freq and fa.phase == phase) {
fa.r_amp = r_amp;
return;
}
}
const fa = try FreqAmp.create(self.allocator, freq, r_amp, phase);
try self.arraylist.append(fa);
}
pub fn addfreq(self: *FreqAmpList, freq: f64, r_amp: f64, phase: f64) !void {
for (self.arraylist.items) |fa| {
if (fa.freq == freq and fa.phase == phase) {
fa.r_amp = r_amp;
if (fa.r_amp > 1) {
fa.r_amp = 1;
}
return;
}
}
const fa = try FreqAmp.create(self.allocator, freq, r_amp, phase);
try self.arraylist.append(fa);
}
pub fn deinit(self: *FreqAmpList) void {
if (0>0) {
for (self.arraylist.items) |freqamp| {
self.allocator.destroy(freqamp);
}
}
self.arraylist.deinit();
}
pub fn prnt(self: *FreqAmpList) void {
print("<Freqamp List (referenced {d} times)>\n", .{self.refcount});
for (self.arraylist.items) |freqamp| {
freqamp.prnt();
}
print("<Freqamp List End>\n", .{});
}
};
pub const FreqAmpBuffer = struct {
@ -125,23 +13,14 @@ pub const FreqAmpBuffer = struct {
buffer_ticks: u32 = buffer_ticks_default,
current_tick: u32,
current_index: u32,
fal_array: [buffer_ticks_default]*FreqAmpList,
fal_array: [buffer_ticks_default]f64 = std.mem.zeroes([buffer_ticks_default]f64),
pub fn init(allocator: Allocator) !FreqAmpBuffer {
//Creating an empty filler FreaAmpList
var initial_list = try FreqAmpList.create(allocator);
initial_list.refcount = buffer_ticks_default;
//Initializing the array with empry FreaAmpLists
var fal_array: [buffer_ticks_default]*FreqAmpList = undefined;
@memset(&fal_array, initial_list);
return .{
.allocator = allocator,
.current_tick = 0,
.current_index = 0,
.fal_array = fal_array,
};
}
@ -154,21 +33,12 @@ pub const FreqAmpBuffer = struct {
pub fn increment_tick(self: *FreqAmpBuffer) void {
const prev_index = self.current_index;
self.current_tick += 1;
const cur_index = self.index_by_tick(self.current_tick);
self.current_index = cur_index;
self.fal_array[cur_index].refcount -= 1;
self.fal_array[prev_index].refcount += 1;
if (self.fal_array[cur_index].refcount == 0) {
defer self.fal_array[cur_index].deinit();
}
self.fal_array[cur_index] = self.fal_array[prev_index];
self.fal_array[cur_index] = 0;
}
@ -176,13 +46,6 @@ pub const FreqAmpBuffer = struct {
return tick % self.buffer_ticks;
}
pub fn current_list(self: *FreqAmpBuffer) *FreqAmpList {
const cur_index = self.index_by_tick(self.current_tick);
return self.fal_array[cur_index];
}
pub fn prnt(self: *FreqAmpBuffer) void {
print("CURRENT STATE:\n", .{});
@ -192,59 +55,36 @@ pub const FreqAmpBuffer = struct {
const next_index = self.index_by_tick(self.current_tick+%1);
print("{d}: {*}\n", .{self.current_tick-%1, self.fal_array[prev_index]});
self.fal_array[prev_index].prnt();
print("{d}\n", .{self.fal_array[prev_index]});
print("{d}: {*}\n", .{self.current_tick, self.fal_array[cur_index]});
self.fal_array[cur_index].prnt();
print("{d}\n", .{self.fal_array[cur_index]});
print("{d}: {*}\n", .{self.current_tick+%1, self.fal_array[next_index]});
self.fal_array[next_index].prnt();
print("{d}\n", .{self.fal_array[next_index]});
}
pub fn reset(self: *FreqAmpBuffer) !void {
const prev_index = self.index_by_tick(self.current_tick -% 1);
const cur_index = self.current_index;
pub fn add_r_amp(self: *FreqAmpBuffer, r_amp: f64) void {
if (self.fal_array[cur_index] == self.fal_array[prev_index]) {
var clist = self.fal_array[cur_index];
self.fal_array[self.current_index] += r_amp;
clist.refcount -= 1;
if (clist.refcount == 0) {
defer clist.deinit();
}
var new_list = try FreqAmpList.create(self.allocator);
new_list.refcount += 1;
self.fal_array[cur_index] = new_list;
if (self.fal_array[self.current_index] > 1) {
self.fal_array[self.current_index] = 1;
} else if (self.fal_array[self.current_index] < -1) {
self.fal_array[self.current_index] = -1;
}
}
pub fn get_current_r_amp(self: *FreqAmpBuffer) f64 {
return self.fal_array[self.current_index];
}
pub fn setfreq(self: *FreqAmpBuffer, freq: f64, r_amp: f64, phase: f64) !void {
pub fn get_r_amp(self: *FreqAmpBuffer, tick: u32) f64 {
var current_fal = self.fal_array[self.current_index];
try current_fal.setfreq(freq, r_amp, phase);
}
pub fn add_fa(self: *FreqAmpBuffer, fa: *FreqAmp) !void {
var current_fal = self.fal_array[self.current_index];
try current_fal.add_fa(fa);
}
pub fn addfreq(self: *FreqAmpBuffer, freq: f64, r_amp: f64, phase: f64) !void {
var current_fal = self.fal_array[self.current_index];
try current_fal.addfreq(freq, r_amp, phase);
}
pub fn get_fal(self: *FreqAmpBuffer, tick: u32) *FreqAmpList {
return self.fal_array[self.index_by_tick(tick)];
const ind: u32 = self.index_by_tick(tick);
return self.fal_array[ind];
}

View file

@ -14,6 +14,7 @@ pub const SoundSettings = struct {
speed_of_sound: f32 = 343.0 / @as(f32, default_sample_rate),
bit_depth: u8 = default_bit_depth,
max_amp: i64 = math.pow(i64, 2, default_bit_depth-1) - 1,
max_amp_multiplier: f64 = @as(f64, @floatFromInt(math.pow(i64, 2, default_bit_depth-1) - 1)),
min_amp: i64 = - math.pow(i64, 2, default_bit_depth-1),
sample_width: u8 = @intFromFloat(@as(f32, default_bit_depth) / 8.0),
sine_multiplier: f64 = utility.tau / default_sample_rate,

View file

@ -21,7 +21,7 @@ pub fn main() !void {
const allocator = std.heap.c_allocator;
// Initializing sound settings
var settings: SoundSettings = SoundSettings{};
const settings: SoundSettings = SoundSettings{};
// Creating a list of soundnodes
var soundnodes = ArrayList(*SoundNode).init(allocator);
@ -85,7 +85,6 @@ pub fn main() !void {
// Setting up tick iteration
var tick: u32 = start_tick;
var amp: f64 = 0;
var sample: i24 = 0.0;
var left: *SoundNode = undefined;
var right: *SoundNode = undefined;
@ -94,6 +93,10 @@ pub fn main() !void {
while (tick < end_tick) {
if (tick%44100 == 0) {
print("T {d} ", .{tick});
}
if (tick == nextopcodetick) {
while (cursor < buf.len) {
@ -211,6 +214,7 @@ pub fn main() !void {
for (soundnodes.items[2..], 0..) |soundnode, i| {
var toremove = ArrayList(usize).init(allocator);
defer toremove.deinit();
for (soundnode.activities.items, 0..) |activity, j| {
@ -238,6 +242,7 @@ pub fn main() !void {
for (soundnodes.items[0..2], 0..) |soundnode, i| {
var toremove = ArrayList(usize).init(allocator);
defer toremove.deinit();
for (soundnode.activities.items, 0..) |activity, j| {
@ -257,39 +262,24 @@ pub fn main() !void {
_ = soundnode.activities.swapRemove(activity_ind);
}
soundnode.fab.increment_tick();
_ = i;
}
//Calculating and writing output amps
amp = 0;
left = soundnodes.items[0];
right = soundnodes.items[1];
const current_index = left.fab.current_index;
const current_fal_left = left.fab.fal_array[current_index];
for (current_fal_left.arraylist.items) |fa| {
amp += fa.r_amp * singleSineTick(&settings, fa.freq, tick, fa.phase);
}
sample = @intFromFloat(amp * @as(f64, @floatFromInt(settings.max_amp)));
const current_r_amp_left = left.fab.get_current_r_amp();
sample = @intFromFloat(current_r_amp_left * settings.max_amp_multiplier);
try stdout.writeInt(i24, sample, Endian.little);
amp = 0;
const current_fal_right = right.fab.fal_array[current_index];
for (current_fal_right.arraylist.items) |fa| {
amp += fa.r_amp * singleSineTick(&settings, fa.freq, tick, fa.phase);
}
sample = @intFromFloat(amp * @as(f64, @floatFromInt(settings.max_amp)));
const current_r_amp_right = right.fab.get_current_r_amp();
sample = @intFromFloat(current_r_amp_right * settings.max_amp_multiplier);
try stdout.writeInt(i24, sample, Endian.little);
left.fab.increment_tick();
right.fab.increment_tick();
tick += 1;
}

View file

@ -6,6 +6,7 @@ const Endian = std.builtin.Endian;
const ArrayList = std.ArrayList;
const AutoHashMap = std.AutoHashMap;
const Allocator = std.mem.Allocator;
const StringHashMap = std.StringHashMap;
const pnt = @import("point.zig");
const Pnt = pnt.Pnt;
@ -27,6 +28,7 @@ pub const SoundNode = struct {
air_in: ArrayList(*SoundNode),
wire_in: ArrayList(*SoundNode),
activities: ArrayList(*Activity),
props: StringHashMap(f64),
fab: FreqAmpBuffer,
@ -36,6 +38,7 @@ pub const SoundNode = struct {
const wire_in = ArrayList(*SoundNode).init(allocator);
const activities = ArrayList(*Activity).init(allocator);
const fab = try FreqAmpBuffer.init(allocator);
const props = StringHashMap(f64).init(allocator);
const sn = try allocator.create(SoundNode);
@ -46,6 +49,7 @@ pub const SoundNode = struct {
.wire_in = wire_in,
.activities = activities,
.fab = fab,
.props = props,
};
return sn;
@ -58,6 +62,7 @@ pub const SoundNode = struct {
const wire_in = ArrayList(*SoundNode).init(allocator);
const activities = ArrayList(*Activity).init(allocator);
const fab = try FreqAmpBuffer.init(allocator);
const props = StringHashMap(f64).init(allocator);
return .{
.allocator = allocator,
@ -66,6 +71,7 @@ pub const SoundNode = struct {
.wire_in = wire_in,
.activities = activities,
.fab = fab,
.props = props,
};
}
@ -76,6 +82,7 @@ pub const SoundNode = struct {
self.wire_in.deinit();
self.activities.deinit();
self.fab.deinit();
self.props.deinit();
}

View file

@ -2,6 +2,7 @@ const std = @import("std");
const print = std.debug.print;
pub const tau: f64 = 2 * 3.1415926535897932384626433832795028841971;
pub const corrected_tau: f64 = tau / 44100;
pub fn prnt(s: []const u8) void {
print("{s}\n", .{s});