highly revamped pin system

This commit is contained in:
aprilnightk 2025-09-20 20:53:27 +03:00
parent f2868d8dcd
commit 761e3cfbf7
12 changed files with 455 additions and 847 deletions

17
mysynths/test.py Normal file
View file

@ -0,0 +1,17 @@
s.setup(sec(100))
n = s.node(3)
;n->s.left
;n->s.right
;0 s.left.@setgain(0.7)
;0 s.right.@setgain(0.7)
;0 n.setpos(1,1,1)
;sec(1) n.setpos(-100,1,1)
for i in range(0,40):
;0 n.@setfreq(i, s.note("C3")*(i+1))
;0-sec(90) n.triangle()

View file

@ -1,30 +1,32 @@
import struct
OPCODES = {
OPCODES = dict()
OPCODES['create'] = 0
OPCODES['endtick'] = 2
OPCODES['link'] = 1
OPCODES['setpin'] = 3
OPCODES['printstate'] = 9
with open("zigsonnum/activity.zig", 'r') as zigfl:
'create': 0,
'feed': 1,
'endtick': 2,
'setpin': 3,
'relay': 4,
'copy': 5,
'mute': 6,
'printstate': 9,
'setpos': 10,
'sine': 50,
'triangle': 51,
'square': 52,
'sawtooth': 53,
'skewsine': 54,
'pulse': 55,
'whitenoise': 55,
'singenN': 100,
'adsr': 150,
zone = False
for ln in zigfl.read().split('\n'):
if 'STARTOPCODES' in ln:
zone = True
elif 'ENDOPCODES' in ln:
zone = False
elif zone and '=>' in ln:
parts = ln.split('=>')
num = parts[0].strip()
name = parts[1].split('(')[0].split('.')[1]
try:
OPCODES[name] = int(num)
except:
pass
}
class Activity:

View file

@ -1,33 +1,9 @@
from .sonnum import Sonnum
from .activity import Activity
from .soundnode import *
import random
R_AMP = 0
OUT1 = 1
GAIN = 2
BASEPHASE = 3
PHASE = 4
BASEFREQ = 5
OUT6 = 6
OUT7 = 7
OUT8 = 8
OUT9 = 9
OUT10 = 10
OUT11 = 11
IN_WIRE = 0
IN_AIR = 1
IN_GAIN = 2
IN_BASEPHASE = 3
IN_PHASE = 4
IN_BASEFREQ = 5
IN6 = 6
IN7 = 7
IN8 = 8
IN9 = 9
IN10 = 10
IN11 = 11
class SonnumCompiler:
@ -55,8 +31,7 @@ class SonnumCompiler:
self.activities.append(a)
def transpile_snm_to_py(self, snm_src):
return snm_src
py_src = []
for ln in snm_src.split('\n'):
@ -70,59 +45,55 @@ class SonnumCompiler:
if ln.startswith(';'):
if ln.endswith('*'):
name = self.sanitize_operand(ln[1:-1])
ln = f"i_create_simple(self, self.sonnum, '{name}')"
if '=>' in ln:
elif ln.endswith('!'):
ticklen = self.sanitize_operand(ln[1:-1])
ln = f"i_end_tick(self, self.sonnum, {ticklen})"
elif ln.endswith('@'):
name = self.sanitize_operand(ln[1:-1])
ln = f"i_create_relay(self, self.sonnum, '{name}')"
elif '=>' in ln:
name_src, name_trg = ln[1:].split('=>')
ln = f"i_wire(self, self.sonnum, '{name_src}', '{name_trg}')"
ln = f'self.add_activity("link", 0, 0, {name_src}, {name_trg}, [0, 1])'
elif '->' in ln:
name_src, name_trg = ln[1:].split('->')
ln = f"i_air(self, self.sonnum, '{name_src}', '{name_trg}')"
name_src, name_trg = ln[1:].split('->')
ln = f'self.add_activity("link", 0, 0, {name_src}, {name_trg}, [0, 2])'
else:
if '; ' in ln:
tickdata, ln = ln[1:].split('; ',1)
if '-' in tickdata:
starttick, endtick = tickdata.split('-', 1)
else:
starttick = tickdata
endtick = starttick
starttick = self.sanitize_operand(starttick)
endtick = self.sanitize_operand(endtick)
lst = ln.split(' ')
src_node_name = lst.pop(0)
instr = lst.pop(0)
operands = [self.sanitize_operand(op) for op in lst]
ln = f"i_{instr}(self, self.sonnum, {starttick}, {endtick}, '{src_node_name}', "+', '.join(operands)+")"
ln = ln[1:]
tickdata, cmd = ln.split(' ',1)
if '-' in tickdata:
starttick, endtick = tickdata.split('-', 1)
else:
pass
starttick = tickdata
endtick = starttick
cmdcore, cmdargs = cmd.split('(', 1)
cmdargs = cmdargs[:-1]
cmdparts = cmdcore.split('.')
operand = cmdparts.pop(-1)
nodenames = '.'.join(cmdparts)
if '>' in nodenames:
src_nodename, trg_nodename = nodenames.split('>')
else:
src_nodename = nodenames
trg_nodename = nodenames
if operand.startswith('@'):
operand = operand[1:]
ln = f'{src_nodename}.{operand}({starttick}, {endtick}, [{cmdargs}])'
else:
ln = f'self.add_activity("{operand}", {starttick}, {endtick}, {src_nodename}, {trg_nodename}, [{cmdargs}])'
ln = tablevel*'\t' + ln
py_src.append(ln)
else:
ln = tablevel*'\t' + ln
py_src.append(ln)
print('\n'.join(py_src))
return '\n'.join(py_src)
def run_transpiled_code(self, py_src):

View file

@ -17,13 +17,14 @@ class Sonnum:
self.left = self.relay()
self.right = self.relay()
self.left.setpos(0, -0.3, 0, 0)
self.right.setpos(0, 0.3, 0, 0)
self.left.act("setpos", 0, 0, self.left, None, [0.3, 0, 0])
self.right.act("setpos", 0, 0, self.right, None, [-0.3, 0, 0])
def add_node(self, name):
def add_node(self, name, freq_q):
order = len(self.nodes)
node = SoundNode(self, order, name)
node.freq_q = freq_q
self.nodes.append(node)
return node
@ -43,10 +44,11 @@ class Sonnum:
def act(self, *args):
self.c.add_activity(*args)
def node(self):
def node(self, freq_q = 1):
node = self.add_node("")
self.act('create', 0, 0, node, None, [])
node = self.add_node("", freq_q)
fakenode = SoundNode(self, freq_q, '')
self.act('create', 0, 0, node, fakenode, [])
return node
@ -58,7 +60,7 @@ class Sonnum:
def relay(self):
node = self.add_node("")
node = self.add_node("", 0)
self.act('create', 0, 0, node, None, [])
self.act('relay', 0, self.g('endtick'), node, None, [])

View file

@ -1,3 +1,21 @@
R_AMP = 0
WIRE_IN = 1
AIR_IN = 2
GAIN = 32
PHASE = 33
X = 61
Y = 62
Z = 63
def freqpin(freq_no):
return 64+freq_no
def gainpin(freq_no):
return 112+freq_no
def sec(seconds):
return seconds * 44100
class SoundNode:
def __init__(self, sonnum, order, name):
@ -21,68 +39,20 @@ class SoundNode:
def act(self, *args):
self.c.add_activity(*args)
def feed(self, trg_nodes, src_pin, trg_pin):
def setfreq(self, starttick, endtick, args):
freq_no = args[0]
freq = args[1]
self.act("setpin", starttick, endtick, self, None, [freqpin(freq_no), freq])
if not isinstance(trg_nodes, list):
trg_nodes = [trg_nodes]
for trg_node in trg_nodes:
self.act('feed', 0, 0, self, trg_node, [src_pin, trg_pin])
def setfreqgain(self, starttick, endtick, args):
freq_no = args[0]
gain = args[1]
self.act("setpin", starttick, endtick, self, None, [gainpin(freq_no), gain])
def wire(self, trg_nodes):
def setgain(self, starttick, endtick, args):
gain = args[0]
self.act("setpin", starttick, endtick, self, None, [GAIN, gain])
if not isinstance(trg_nodes, list):
trg_nodes = [trg_nodes]
for trg_node in trg_nodes:
self.act('feed', 0, 0, self, trg_node, [0, 0])
def air(self, trg_nodes):
if not isinstance(trg_nodes, list):
trg_nodes = [trg_nodes]
for trg_node in trg_nodes:
self.act('feed', 0, 0, self, trg_node, [0, 1])
def setpos(self, start_tick, x, y, z):
self.act('setpos', start_tick, start_tick, self, None, [x, y, z])
def setpin(self, start_tick, pin_no, value):
self.act('setpin', start_tick, start_tick, self, None, [pin_no, value])
def printstate(self, start_tick, end_tick):
self.act('printstate', start_tick, end_tick, self, None, [])
def copy(self, start_tick, end_tick, in_pin, out_pin):
self.act('copy', start_tick, end_tick, self, None, [in_pin, out_pin])
def sine(self, start_tick, end_tick, gainmult = 0.0):
self.act('sine', start_tick, end_tick, self, None, [gainmult])
def triangle(self, start_tick, end_tick, gainmult = 0.0):
self.act('triangle', start_tick, end_tick, self, None, [gainmult])
def square(self, start_tick, end_tick, gainmult = 0.0):
self.act('square', start_tick, end_tick, self, None, [gainmult])
def sawtooth(self, start_tick, end_tick, gainmult = 0.0):
self.act('sawtooth', start_tick, end_tick, self, None, [gainmult])
def singenN(self, start_tick, end_tick, magnitude, phase, freq, ylevel):
self.act('singenN', start_tick, end_tick, self, None, [magnitude, phase, freq, ylevel])
def skewsine(self, start_tick, end_tick, gainmult = 0.0):
self.act('skewsine', start_tick, end_tick, self, None, [gainmult])
def pulse(self, start_tick, end_tick, gainmult = 0.0):
self.act('pulse', start_tick, end_tick, self, None, [gainmult])
def mute(self, start_tick, end_tick):
self.act('mute', start_tick, end_tick, self, None, [])
def whitenoise(self, start_tick, end_tick, gainmult = 0.0, seed = 0.259624856928):
self.act('whitenoise', start_tick, end_tick, self, None, [seed, gainmult])
def adsr(self, start_tick, end_tick, attack_tick, hold_tick, decay_tick, sustain_tick, release_tick, gainmult = 0.0):
self.act('adsr', start_tick, end_tick, self, None, [attack_tick, hold_tick, decay_tick, sustain_tick, release_tick, gainmult])
def setphase(self, starttick, endtick, phase):
phase = args[0]
self.act("setpin", starttick, endtick, self, None, [PHASE, gain])

View file

@ -12,12 +12,24 @@ const idbg = utility.idbg;
pub fn sine(self: *Activity) void {
const current_tick: f64 = @floatFromInt(self.soundnode.fab.current_tick);
const gain = self.soundnode.corrGain(self.operands[0]);
const amp = math.sin(utility.corrected_tau * self.soundnode.basefreq * current_tick - self.soundnode.totalPhase() * utility.tau);
const final_amp = gain * amp;
const maingain = self.soundnode.corrGain(self.operands[0]);
self.soundnode.add_r_amp(final_amp);
var final_amp: f64 = 0;
const max_freq_pin = 64 + self.soundnode.freq_q;
for (64..max_freq_pin) |freq_pin| {
const gain = self.soundnode.pins[freq_pin + 48];
const shift = self.soundnode.pins[freq_pin + 96];
const phase = self.soundnode.pins[freq_pin + 114];
const totalphase = self.soundnode.pins[33] + shift + phase;
const amp = math.sin(utility.corrected_tau * self.soundnode.pins[freq_pin] * current_tick - totalphase * utility.tau);
final_amp += maingain * gain * amp;
}
self.soundnode.add_r_amp(final_amp);
}
@ -25,15 +37,27 @@ pub fn sine(self: *Activity) void {
pub fn triangle(self: *Activity) void {
const current_tick: f64 = @floatFromInt(self.soundnode.fab.current_tick);
const gain = self.soundnode.corrGain(self.operands[0]);
const maingain = self.soundnode.corrGain(self.operands[0]);
const period = 44100 / self.soundnode.basefreq;
const tp = (current_tick - (period * self.soundnode.totalPhase())) / period;
var final_amp: f64 = 0;
const amp = @abs(2 * (2 * ( tp - @floor(tp + 0.5) ) )) - 1;
const final_amp = gain * amp;
const max_freq_pin = 64 + self.soundnode.freq_q;
for (64..max_freq_pin) |freq_pin| {
const gain = self.soundnode.pins[freq_pin + 48];
const shift = self.soundnode.pins[freq_pin + 96];
const phase = self.soundnode.pins[freq_pin + 114];
const totalphase = self.soundnode.pins[33] + shift + phase;
const period = 44100 / self.soundnode.pins[freq_pin];
const tp = (current_tick - (period * totalphase)) / period;
const amp = @abs(2 * (2 * ( tp - @floor(tp + 0.5) ) )) - 1;
final_amp += maingain * gain * amp;
}
self.soundnode.add_r_amp(final_amp);
}
@ -42,15 +66,29 @@ pub fn triangle(self: *Activity) void {
pub fn square(self: *Activity) void {
const current_tick: f64 = @floatFromInt(self.soundnode.fab.current_tick);
const maingain = self.soundnode.corrGain(self.operands[0]);
const gain = self.soundnode.corrGain(self.operands[0]);
var final_amp: f64 = 0;
const sin = math.sin(utility.corrected_tau * self.soundnode.basefreq * current_tick - self.soundnode.totalPhase() * utility.tau);
const max_freq_pin = 64 + self.soundnode.freq_q;
for (64..max_freq_pin) |freq_pin| {
const gain = self.soundnode.pins[freq_pin + 48];
const shift = self.soundnode.pins[freq_pin + 96];
const phase = self.soundnode.pins[freq_pin + 114];
const totalphase = self.soundnode.pins[33] + shift + phase;
const sin = math.sin(utility.corrected_tau * self.soundnode.pins[freq_pin] * current_tick - totalphase * utility.tau);
if (sin > 0) {
final_amp += maingain * gain;
} else {
final_amp += -(maingain * gain);
}
self.soundnode.add_r_amp(final_amp);
if (sin > 0) {
self.soundnode.add_r_amp(gain);
} else {
self.soundnode.add_r_amp(-gain);
}
}
@ -59,70 +97,107 @@ pub fn square(self: *Activity) void {
pub fn sawtooth(self: *Activity) void {
const current_tick: f64 = @floatFromInt(self.soundnode.fab.current_tick);
const gain = self.soundnode.corrGain(self.operands[0]);
const maingain = self.soundnode.corrGain(self.operands[0]);
const period = 44100 / self.soundnode.basefreq;
const tp = (current_tick - (period * self.soundnode.totalPhase())) / period;
var final_amp: f64 = 0;
const amp = 2 * (tp - @floor(0.5+tp));
const final_amp = gain * amp;
const max_freq_pin = 64 + self.soundnode.freq_q;
for (64..max_freq_pin) |freq_pin| {
const gain = self.soundnode.pins[freq_pin + 48];
const shift = self.soundnode.pins[freq_pin + 96];
const phase = self.soundnode.pins[freq_pin + 114];
const totalphase = self.soundnode.pins[33] + shift + phase;
const period = 44100 / self.soundnode.pins[freq_pin];
const tp = (current_tick - (period * totalphase)) / period;
const amp = 2 * (tp - @floor(0.5+tp));
final_amp += maingain * gain * amp;
}
self.soundnode.add_r_amp(final_amp);
}
// Produces a skewed sine wave to R_AMP pin
// Skewness factor is taken from OUT8 pin
// Operand 1 is pin number containing skewness factor
pub fn skewsine(self: *Activity) void {
const current_tick: f64 = @floatFromInt(self.soundnode.fab.current_tick);
const gain = self.soundnode.corrGain(self.operands[0]);
const skew = self.soundnode.out8;
var amp: f64 = 0;
if (skew == 0) {
amp = math.sin(utility.corrected_tau * self.soundnode.basefreq * current_tick - self.soundnode.totalPhase() * utility.tau);
const skew = self.soundnode.pins[@intFromFloat(self.operands[1])];
const maingain = self.soundnode.corrGain(self.operands[0]);
} else if (skew > 0) {
var final_amp: f64 = 0;
const max_freq_pin = 64 + self.soundnode.freq_q;
for (64..max_freq_pin) |freq_pin| {
const m = (utility.corrected_tau * self.soundnode.basefreq * current_tick - self.soundnode.totalPhase() * utility.tau);
const sincos = skew * math.sin(m) / (1 - skew*math.cos(m));
amp = (1/skew) * math.atan(sincos);
const gain = self.soundnode.pins[freq_pin + 48];
const shift = self.soundnode.pins[freq_pin + 96];
const phase = self.soundnode.pins[freq_pin + 114];
} else if (skew < 0) {
const totalphase = self.soundnode.pins[33] + shift + phase;
const m = (utility.corrected_tau * self.soundnode.basefreq * current_tick - self.soundnode.basephase * utility.tau);
const sincos = skew * math.cos(m) / (1 + skew*math.sin(m));
amp = (1/skew) * math.atan(sincos);
if (skew == 0) {
final_amp += maingain * gain * (math.sin(utility.corrected_tau * self.soundnode.pins[freq_pin] * current_tick - totalphase * utility.tau));
} else if (skew > 0) {
const m = (utility.corrected_tau * self.soundnode.pins[freq_pin] * current_tick - totalphase * utility.tau);
const sincos = skew * math.sin(m) / (1 - skew*math.cos(m));
final_amp += maingain * gain * (1/skew) * math.atan(sincos);
} else if (skew < 0) {
const m = (utility.corrected_tau * self.soundnode.pins[freq_pin] * current_tick - totalphase * utility.tau);
const sincos = skew * math.cos(m) / (1 + skew*math.sin(m));
final_amp += maingain * gain * (1/skew) * math.atan(sincos);
}
}
const final_amp = gain * amp;
self.soundnode.add_r_amp(final_amp);
}
// Produces a pulse wave to r_amp pin
// Uses OUT8 as pulse phase
// Operand 1 is pin number containing pulse shift
pub fn pulse(self: *Activity) void {
const current_tick: f64 = @floatFromInt(self.soundnode.fab.current_tick);
const gain = self.soundnode.corrGain(self.operands[0]);
const period = 44100 / self.soundnode.basefreq;
const tp = (current_tick - (period * self.soundnode.totalPhase())) / period;
const tp_detract = (current_tick - (period * (self.soundnode.out8 + self.soundnode.totalPhase()))) / period;
const maingain = self.soundnode.corrGain(self.operands[0]);
const amp = 2 * (tp - @floor(0.5 + tp));
const amp_detract = 2 * (tp_detract - @floor(0.5+tp_detract));
const pulse_shift = self.soundnode.pins[@intFromFloat(self.operands[1])];
var final_amp: f64 = 0;
const max_freq_pin = 64 + self.soundnode.freq_q;
for (64..max_freq_pin) |freq_pin| {
const final_amp = gain * (amp - amp_detract);
const gain = self.soundnode.pins[freq_pin + 48];
const shift = self.soundnode.pins[freq_pin + 96];
const phase = self.soundnode.pins[freq_pin + 114];
const totalphase = self.soundnode.pins[33] + shift + phase;
const period = 44100 / self.soundnode.pins[freq_pin];
const tp = (current_tick - (period * totalphase)) / period;
const tp_detract = (current_tick - (period * (pulse_shift + totalphase))) / period;
const amp = 2 * (tp - @floor(0.5 + tp));
const amp_detract = 2 * (tp_detract - @floor(0.5+tp_detract));
final_amp += maingain * gain * (amp - amp_detract);
}
self.soundnode.add_r_amp(final_amp);
}
@ -134,13 +209,13 @@ pub fn whitenoise(self: *Activity) void {
const current_tick: f64 = @floatFromInt(self.soundnode.fab.current_tick);
const seed = self.soundnode.out8;
const gain = self.soundnode.corrGain(self.operands[0]);
const seed = self.soundnode.pins[@intFromFloat(self.operands[1])];
const maingain = self.soundnode.corrGain(self.operands[0]);
const w = (seed*current_tick) / math.sin(current_tick);
const amp = (2 * (w - @floor(w))) - 1;
const final_amp = gain * amp;
const final_amp = maingain * amp;
self.soundnode.fab.add_r_amp(final_amp);

View file

@ -9,9 +9,9 @@ const idbg = utility.idbg;
pub fn setpos(self: *Activity) void {
self.soundnode.x = @as(f32, @floatCast(self.operands[0]));
self.soundnode.y = @as(f32, @floatCast(self.operands[1]));
self.soundnode.z = @as(f32, @floatCast(self.operands[2]));
self.soundnode.pins[61] = @as(f32, @floatCast(self.operands[0]));
self.soundnode.pins[62] = @as(f32, @floatCast(self.operands[1]));
self.soundnode.pins[63] = @as(f32, @floatCast(self.operands[2]));
}

View file

@ -36,7 +36,7 @@ pub const Activity = struct {
pub fn do(self: *Activity) !void {
switch (self.opcode) {
//STARTOPCODES
4 => { self.relay(); },
5 => { self.copy(); },
6 => { self.mute(); },
@ -51,9 +51,9 @@ pub const Activity = struct {
55 => { basicsynths.pulse(self); },
56 => { basicsynths.whitenoise(self); },
100 => { generators.singenN(self); },
150 => { generators.adsr(self); },
//100 => { generators.singenN(self); },
//150 => { generators.adsr(self); },
//ENDOPCODES
else => {},
}
@ -62,64 +62,36 @@ pub const Activity = struct {
pub fn relay(self: *Activity) void {
self.soundnode.add_r_amp(self.soundnode.in_wire * self.soundnode.gain);
self.soundnode.add_r_amp(self.soundnode.in_air * self.soundnode.gain);
self.soundnode.add_r_amp(self.soundnode.pins[1] * self.soundnode.pins[32]);
self.soundnode.add_r_amp(self.soundnode.pins[2] * self.soundnode.pins[32]);
}
pub fn copy(self: *Activity) void {
const in_pin: usize = @intFromFloat(self.operands[0]);
const out_pin: usize = @intFromFloat(self.operands[1]);
var in_value: f64 = 0;
const from_pin: usize = @intFromFloat(self.operands[0]);
const to_pin: usize = @intFromFloat(self.operands[1]);
switch (in_pin) {
// Special case: setting freq results in setting calculating new phase too
if (to_pin >= 64 and to_pin < 112) {
0 => { in_value = self.soundnode.in_wire; },
1 => { in_value = self.soundnode.in_air; },
2 => { in_value = self.soundnode.in_gain; },
3 => { in_value = self.soundnode.in_basephase; },
4 => { in_value = self.soundnode.in_phase; },
5 => { in_value = self.soundnode.in_basefreq; },
6 => { in_value = self.soundnode.in6; },
7 => { in_value = self.soundnode.in7; },
8 => { in_value = self.soundnode.in8; },
9 => { in_value = self.soundnode.in9; },
10 => { in_value = self.soundnode.in10; },
11 => { in_value = self.soundnode.in11; },
else => {},
}
switch (out_pin) {
const freq_no = to_pin - 64;
0 => { self.soundnode.r_amp = in_value; },
1 => { self.soundnode.out1 = in_value; },
2 => { self.soundnode.gain = in_value; },
3 => { self.soundnode.basephase = in_value; },
4 => { self.soundnode.phase = in_value; },
5 => {
const fcurrent_tick: f64 = @floatFromInt(self.soundnode.fab.current_tick);
const prevphase = self.soundnode.pins[208 + freq_no];
const prevfreq = self.soundnode.pins[to_pin];
const newfreq = self.soundnode.pins[from_pin];
self.soundnode.pins[to_pin] = newfreq;
const c = fcurrent_tick / 44100;
const pp = prevphase + c * (newfreq - prevfreq) + @floor(c * prevfreq - prevphase);
self.soundnode.pins[208 + freq_no] = pp - @floor(pp);
const fcurrent_tick: f64 = @floatFromInt(self.soundnode.fab.current_tick);
const prevphase = self.soundnode.phase;
const prevfreq = self.soundnode.basefreq;
self.soundnode.basefreq = in_value;
const c = fcurrent_tick / 44100;
const pp = prevphase + c * (self.soundnode.basefreq - prevfreq) + @floor(c * prevfreq - prevphase);
self.soundnode.phase = pp - @floor(pp);
},
6 => { self.soundnode.out6 = in_value; },
7 => { self.soundnode.out7 = in_value; },
8 => { self.soundnode.out8 = in_value; },
9 => { self.soundnode.out9 = in_value; },
10 => { self.soundnode.out10 = in_value; },
11 => { self.soundnode.out11 = in_value; },
else => {},
} else {
self.soundnode.pins[to_pin] = self.soundnode.pins[from_pin];
}
}
@ -127,7 +99,7 @@ pub const Activity = struct {
pub fn mute(self: *Activity) void {
self.soundnode.fab.set_r_amp(0);
self.soundnode.r_amp = 0;
self.soundnode.pins[0] = 0;
}

92
zigsonnum/link.zig Normal file
View file

@ -0,0 +1,92 @@
const std = @import("std");
const print = std.debug.print;
const SoundNode = @import("soundnode.zig").SoundNode;
const Allocator = std.mem.Allocator;
pub const Link = struct {
allocator: Allocator,
src_node: *SoundNode,
trg_node: *SoundNode,
src_pin: usize = 0,
trg_pin: usize = 0,
active: u8 = 0,
pub fn create(allocator: Allocator,
src_node: *SoundNode,
trg_node: *SoundNode,
src_pin: usize,
trg_pin: usize) !*Link {
const link = try allocator.create(Link);
link.* = .{
.allocator = allocator,
.src_node = src_node,
.trg_node = trg_node,
.src_pin = src_pin,
.trg_pin = trg_pin,
.active = 0,
};
return link;
}
pub fn propagate(self: *Link) void {
// Special case for air_in (pin 2)
if (self.trg_pin == 2) {
const current_tick = self.src_node.fab.current_tick;
const dist: f64 = self.trg_node.distance(self.src_node);
var b_sample_tick: u32 = 0;
var n_sample_tick: u32 = 0;
const tck = @as(f64, @floatFromInt(current_tick)) - (128.571428 * dist);
if (tck > 0) {
b_sample_tick = @intFromFloat( @floor(tck) );
n_sample_tick = b_sample_tick + 1;
const attenuation: f64 = @as(f64, std.math.exp(-(dist / 100.0)));
const b_r_amp = self.src_node.fab.get_r_amp(b_sample_tick);
const n_r_amp = self.src_node.fab.get_r_amp(n_sample_tick);
const tick_diff = tck - @as(f64, @floatFromInt(b_sample_tick));
self.trg_node.pins[2] += (b_r_amp + (tick_diff * (n_r_amp - b_r_amp))) * attenuation;
}
// Special case: setting freq results in setting calculating new phase too
} else if (self.trg_pin >= 64 and self.trg_pin < 112) {
const freq_no = self.trg_pin - 64;
const fcurrent_tick: f64 = @floatFromInt(self.src_node.fab.current_tick);
const prevphase = self.trg_node.pins[208 + freq_no];
const prevfreq = self.trg_node.pins[self.trg_pin];
const newfreq = self.src_node.pins[self.src_pin];
self.trg_node.pins[self.trg_pin] = newfreq;
const c = fcurrent_tick / 44100;
const pp = prevphase + c * (newfreq - prevfreq) + @floor(c * prevfreq - prevphase);
self.trg_node.pins[208 + freq_no] = pp - @floor(pp);
} else {
self.trg_node.pins[self.trg_pin] += self.src_node.pins[self.src_pin];
}
}
};

View file

@ -1,265 +0,0 @@
const std = @import("std");
const print = std.debug.print;
const SoundNode = @import("soundnode.zig").SoundNode;
const Allocator = std.mem.Allocator;
pub const Pin = struct {
allocator: Allocator,
src_node: *SoundNode,
trg_node: *SoundNode,
src_pin: usize = 0,
trg_pin: usize = 0,
active: u8 = 0,
pub fn create(allocator: Allocator,
src_node: *SoundNode,
trg_node: *SoundNode,
src_pin: usize,
trg_pin: usize) !*Pin {
const pin = try allocator.create(Pin);
pin.* = .{
.allocator = allocator,
.src_node = src_node,
.trg_node = trg_node,
.src_pin = src_pin,
.trg_pin = trg_pin,
.active = 0,
};
return pin;
}
pub fn propagate(self: *Pin) void {
switch (self.src_pin) {
0 => {
switch (self.trg_pin) {
0 => {self.trg_node.in_wire += self.src_node.r_amp; },
1 => {
const current_tick = self.src_node.fab.current_tick;
const dist: f64 = self.trg_node.distance(self.src_node);
var b_sample_tick: u32 = 0;
var n_sample_tick: u32 = 0;
const tck = @as(f64, @floatFromInt(current_tick)) - (128.571428 * dist);
if (tck > 0) {
b_sample_tick = @intFromFloat( @floor(tck) );
n_sample_tick = b_sample_tick + 1;
const attenuation: f64 = @as(f64, std.math.exp(-(dist / 100.0)));
const b_r_amp = self.src_node.fab.get_r_amp(b_sample_tick);
const n_r_amp = self.src_node.fab.get_r_amp(n_sample_tick);
const tick_diff = tck - @as(f64, @floatFromInt(b_sample_tick));
const relayed_r_amp = (b_r_amp + (tick_diff * (n_r_amp - b_r_amp))) * attenuation;
self.trg_node.in_air += relayed_r_amp;
}
},
6 => {self.trg_node.in6 += self.src_node.r_amp; },
7 => {self.trg_node.in7 += self.src_node.r_amp; },
else => {},
}
},
1 => {
switch (self.trg_pin) {
0 => {self.trg_node.in_wire += self.src_node.out1; },
1 => {
const current_tick = self.src_node.fab.current_tick;
const dist: f64 = self.trg_node.distance(self.src_node);
var b_sample_tick: u32 = 0;
var n_sample_tick: u32 = 0;
const tck = @as(f64, @floatFromInt(current_tick)) - (128.571428 * dist);
if (tck > 0) {
b_sample_tick = @intFromFloat( @floor(tck) );
n_sample_tick = b_sample_tick + 1;
const attenuation: f64 = @as(f64, std.math.exp(-(dist / 100.0)));
const b_r_amp = self.src_node.fab.get_r_amp(b_sample_tick);
const n_r_amp = self.src_node.fab.get_r_amp(n_sample_tick);
const tick_diff = tck - @as(f64, @floatFromInt(b_sample_tick));
const relayed_r_amp = (b_r_amp + (tick_diff * (n_r_amp - b_r_amp))) * attenuation;
self.trg_node.in_air += relayed_r_amp;
}
},
6 => {self.trg_node.in6 += self.src_node.out1; },
7 => {self.trg_node.in7 += self.src_node.out1; },
else => {},
}
},
6 => {
switch (self.trg_pin) {
0 => {self.trg_node.in_wire += self.src_node.out6; },
1 => {
const current_tick = self.src_node.fab.current_tick;
const dist: f64 = self.trg_node.distance(self.src_node);
var b_sample_tick: u32 = 0;
var n_sample_tick: u32 = 0;
const tck = @as(f64, @floatFromInt(current_tick)) - (128.571428 * dist);
if (tck > 0) {
b_sample_tick = @intFromFloat( @floor(tck) );
n_sample_tick = b_sample_tick + 1;
const attenuation: f64 = @as(f64, std.math.exp(-(dist / 100.0)));
const b_r_amp = self.src_node.fab.get_r_amp(b_sample_tick);
const n_r_amp = self.src_node.fab.get_r_amp(n_sample_tick);
const tick_diff = tck - @as(f64, @floatFromInt(b_sample_tick));
const relayed_r_amp = (b_r_amp + (tick_diff * (n_r_amp - b_r_amp))) * attenuation;
self.trg_node.in_air += relayed_r_amp;
}
},
6 => {self.trg_node.in6 += self.src_node.out6; },
7 => {self.trg_node.in7 += self.src_node.out6; },
else => {},
}
},
7 => {
switch (self.trg_pin) {
0 => {self.trg_node.in_wire += self.src_node.out7; },
1 => {
const current_tick = self.src_node.fab.current_tick;
const dist: f64 = self.trg_node.distance(self.src_node);
var b_sample_tick: u32 = 0;
var n_sample_tick: u32 = 0;
const tck = @as(f64, @floatFromInt(current_tick)) - (128.571428 * dist);
if (tck > 0) {
b_sample_tick = @intFromFloat( @floor(tck) );
n_sample_tick = b_sample_tick + 1;
const attenuation: f64 = @as(f64, std.math.exp(-(dist / 100.0)));
const b_r_amp = self.src_node.fab.get_r_amp(b_sample_tick);
const n_r_amp = self.src_node.fab.get_r_amp(n_sample_tick);
const tick_diff = tck - @as(f64, @floatFromInt(b_sample_tick));
const relayed_r_amp = (b_r_amp + (tick_diff * (n_r_amp - b_r_amp))) * attenuation;
self.trg_node.in_air += relayed_r_amp;
}
},
6 => {self.trg_node.in6 += self.src_node.out7; },
7 => {self.trg_node.in7 += self.src_node.out7; },
else => {},
}
},
2 => {
switch (self.trg_pin) {
2 => {self.trg_node.in_gain += self.src_node.gain; },
3 => {self.trg_node.in_basephase += self.src_node.gain; },
4 => {self.trg_node.in_phase += self.src_node.gain; },
8 => {self.trg_node.in8 += self.src_node.gain; },
9 => {self.trg_node.in9 += self.src_node.gain; },
else => {},
}
},
3 => {
switch (self.trg_pin) {
2 => {self.trg_node.in_gain += self.src_node.basephase; },
3 => {self.trg_node.in_basephase += self.src_node.basephase; },
4 => {self.trg_node.in_phase += self.src_node.basephase; },
8 => {self.trg_node.in8 += self.src_node.basephase; },
9 => {self.trg_node.in9 += self.src_node.basephase; },
else => {},
}
},
4 => {
switch (self.trg_pin) {
2 => {self.trg_node.in_gain += self.src_node.phase; },
3 => {self.trg_node.in_basephase += self.src_node.phase; },
4 => {self.trg_node.in_phase += self.src_node.phase; },
8 => {self.trg_node.in8 += self.src_node.phase; },
9 => {self.trg_node.in9 += self.src_node.phase; },
else => {},
}
},
8 => {
switch (self.trg_pin) {
2 => {self.trg_node.in_gain += self.src_node.out8; },
3 => {self.trg_node.in_basephase += self.src_node.out8; },
4 => {self.trg_node.in_phase += self.src_node.out8; },
8 => {self.trg_node.in8 += self.src_node.out8; },
9 => {self.trg_node.in9 += self.src_node.out8; },
else => {},
}
},
9 => {
switch (self.trg_pin) {
2 => {self.trg_node.in_gain += self.src_node.out9; },
3 => {self.trg_node.in_basephase += self.src_node.out9; },
4 => {self.trg_node.in_phase += self.src_node.out9; },
8 => {self.trg_node.in8 += self.src_node.out9; },
9 => {self.trg_node.in9 += self.src_node.out9; },
else => {},
}
},
5 => {
switch (self.trg_pin) {
5 => {self.trg_node.in_basefreq += self.src_node.basefreq; },
10 => {self.trg_node.in10 += self.src_node.basefreq; },
11 => {self.trg_node.in11 += self.src_node.basefreq; },
else => {},
}
},
10 => {
switch (self.trg_pin) {
5 => {self.trg_node.in_basefreq += self.src_node.out10; },
10 => {self.trg_node.in10 += self.src_node.out10; },
11 => {self.trg_node.in11 += self.src_node.out10; },
else => {},
}
},
11 => {
switch (self.trg_pin) {
5 => {self.trg_node.in_basefreq += self.src_node.out11; },
10 => {self.trg_node.in10 += self.src_node.out11; },
11 => {self.trg_node.in11 += self.src_node.out11; },
else => {},
}
},
else => {},
}
}
};

View file

@ -6,7 +6,7 @@ const ArrayList = std.ArrayList;
const Endian = std.builtin.Endian;
const SoundNode = @import("soundnode.zig").SoundNode;
const Pin = @import ("pin.zig").Pin;
const Link = @import ("link.zig").Link;
const Activity = @import("activity.zig").Activity;
const SoundSettings = @import("settings.zig").SoundSettings;
const utility = @import("utility.zig");
@ -223,7 +223,10 @@ pub fn main() !void {
0 => {
const uid: usize = @as(usize, src_node);
const sn = try SoundNode.create(allocator, uid);
const freq_q: u8 = @truncate(trg_node);
const sn = try SoundNode.create(allocator, uid, freq_q);
//print("Added node {s} at tick {d}\n", .{nodename, tick});
try soundnodes.append(sn);
try p_soundnodes.append(sn);
@ -238,8 +241,8 @@ pub fn main() !void {
const src_pin: usize = @intFromFloat(op1);
const trg_pin: usize = @intFromFloat(op2);
const pin = try Pin.create(allocator, src, trg, src_pin, trg_pin);
try trg.pins.append(pin);
const link = try Link.create(allocator, src, trg, src_pin, trg_pin);
try trg.links.append(link);
},
2 => {
@ -258,24 +261,8 @@ pub fn main() !void {
const sn = soundnodes.items[src_node];
const sn_pin: usize = @intFromFloat(op1);
switch (sn_pin) {
0 => { sn.r_amp = op2; },
1 => { sn.out1 = op2; },
2 => { sn.gain = op2; },
3 => { sn.basephase = op2; },
4 => { sn.phase = op2; },
5 => { sn.basefreq = op2; },
6 => { sn.out6 = op2; },
7 => { sn.out7 = op2; },
8 => { sn.out8 = op2; },
9 => { sn.out9 = op2; },
10 => { sn.out10 = op2; },
11 => { sn.out11 = op2; },
else => {},
}
sn.pins[sn_pin] = op2;
},
9 => {
@ -316,10 +303,10 @@ pub fn main() !void {
for (a_soundnodes.items[2..], 0..) |soundnode, i| {
for (soundnode.pins.items, 0..) |pin, j| {
for (soundnode.links.items, 0..) |link, j| {
if (pin.src_node.active == 1 or pin.trg_pin == 1) {
pin.propagate();
if (link.src_node.active == 1 or link.trg_pin == 1) {
link.propagate();
}
_ = j;
}
@ -374,9 +361,9 @@ pub fn main() !void {
for (soundnodes.items[0..2], 0..) |soundnode, i| {
for (soundnode.pins.items, 0..) |pin, jz| {
if (pin.src_node.active == 1 or pin.trg_pin == 1) {
pin.propagate();
for (soundnode.links.items, 0..) |link, jz| {
if (link.src_node.active == 1 or link.trg_pin == 1) {
link.propagate();
}
_ = jz;
}
@ -415,22 +402,26 @@ pub fn main() !void {
left = soundnodes.items[0];
right = soundnodes.items[1];
if (left.r_amp > 1) {
left.r_amp = 1;
} else if (left.r_amp < -1) {
left.r_amp = -1;
var left_r_amp = left.pins[0];
if (left_r_amp > 1) {
left_r_amp = 1;
} else if (left_r_amp < -1) {
left_r_amp = -1;
}
sample = @intFromFloat(left.r_amp * settings.max_amp_multiplier);
sample = @intFromFloat(left_r_amp * settings.max_amp_multiplier);
try stdout.writeInt(i24, sample, Endian.little);
if (right.r_amp > 1) {
right.r_amp = 1;
} else if (right.r_amp < -1) {
right.r_amp = -1;
var right_r_amp = right.pins[0];
if (right_r_amp > 1) {
right_r_amp = 1;
} else if (right_r_amp < -1) {
right_r_amp = -1;
}
sample = @intFromFloat(right.r_amp * settings.max_amp_multiplier);
sample = @intFromFloat(right_r_amp * settings.max_amp_multiplier);
try stdout.writeInt(i24, sample, Endian.little);
left.fab.current_tick += 1;
@ -440,5 +431,6 @@ pub fn main() !void {
}
try bw.flush();
print("\n", .{});
}

View file

@ -10,7 +10,7 @@ const StringHashMap = std.StringHashMap;
const pnt = @import("point.zig");
const Pnt = pnt.Pnt;
const Pin = @import("pin.zig").Pin;
const Link = @import("link.zig").Link;
const Activity = @import("activity.zig").Activity;
const SoundSettings = @import("settings.zig").SoundSettings;
const FreqAmpBuffer = @import("freqamp.zig").FreqAmpBuffer;
@ -24,171 +24,81 @@ pub const SoundNode = struct {
allocator: Allocator,
uid: usize = 0,
freq_q: u8,
// Input pins
in_wire: f64,
in_air: f64,
in_gain: f64,
in_basephase: f64,
in_phase: f64,
in_basefreq: f64,
in6: f64,
in7: f64,
in8: f64,
in9: f64,
in10: f64,
in11: f64,
// Output pins
r_amp: f64,
out1: f64,
gain: f64,
basephase: f64,
phase: f64,
basefreq: f64,
out6: f64,
out7: f64,
out8: f64,
out9: f64,
out10: f64,
out11: f64,
pins: [256]f64,
activities: ArrayList(*Activity),
pins: ArrayList(*Pin),
links: ArrayList(*Link),
props: StringHashMap(f64),
x: f32 = 0,
y: f32 = 0,
z: f32 = 0,
wantprint: bool = false,
fab: FreqAmpBuffer,
active: u8 = 1,
pub fn create(allocator: Allocator, uid: usize, freq_q: u8) !*SoundNode {
const activities = ArrayList(*Activity).init(allocator);
const links = ArrayList(*Link).init(allocator);
const fab = FreqAmpBuffer{};
const props = StringHashMap(f64).init(allocator);
const sn = try allocator.create(SoundNode);
sn.* = .{
.uid = uid,
.freq_q = freq_q,
.pins = std.mem.zeroes([256]f64),
.allocator = allocator,
.activities = activities,
.links = links,
.fab = fab,
.props = props,
.wantprint = false,
.active = 0,
};
//Gain and per-freq gains must be initialized as 1
sn.pins[32] = 1;
@memset(sn.pins[112..160], 1);
return sn;
}
pub fn printState(self: *SoundNode) void {
const fcurrent_tick: f64 = @floatFromInt(self.current_tick());
print("\n===SOUNDNODE {d} TICK {d} SECOND {d}===\n", .{self.uid, fcurrent_tick, fcurrent_tick/44100});
print(">> IN_WIRE = {d}\n", .{self.in_wire});
print(">> IN_AIR = {d}\n", .{self.in_air});
print(">> IN_GAIN = {d}\n", .{self.in_gain});
print(">> IN_BASEPHASE = {d}\n", .{self.in_basephase});
print(">> IN_PHASE = {d}\n", .{self.in_phase});
print(">> IN_BASEFREQ = {d}\n", .{self.in_basefreq});
print(">> IN6 = {d}\n", .{self.in6});
print(">> IN7 = {d}\n", .{self.in7});
print(">> IN8 = {d}\n", .{self.in8});
print(">> IN9 = {d}\n", .{self.in9});
print(">> IN10 = {d}\n", .{self.in10});
print(">> IN11 = {d}\n", .{self.in11});
print("-----------------------\n", .{});
print(">> R_AMP = {d}\n", .{self.r_amp});
print(">> OUT1 = {d}\n", .{self.out1});
print(">> GAIN = {d}\n", .{self.gain});
print(">> BASEPHASE = {d}\n", .{self.basephase});
print(">> PHASE = {d}\n", .{self.phase});
print(">> BASEFREQ = {d}\n", .{self.basefreq});
print(">> OUT6 = {d}\n", .{self.out6});
print(">> OUT7 = {d}\n", .{self.out7});
print(">> OUT8 = {d}\n", .{self.out8});
print(">> OUT9 = {d}\n", .{self.out9});
print(">> OUT10 = {d}\n", .{self.out10});
print(">> OUT11 = {d}\n", .{self.out11});
print("======================\n", .{});
}
pub fn nullizeStartTick(self: *SoundNode) void {
self.in_wire = 0;
self.in_air = 0;
self.in_gain = 0;
self.in_basephase = 0;
self.in_phase = 0;
self.in_basefreq = 0;
self.in6 = 0;
self.in7 = 0;
self.in8 = 0;
self.in9 = 0;
self.in10 = 0;
self.in11 = 0;
self.r_amp = 0;
// Zeroing the first 32 pins (dynamic pins)
@memset(self.pins[0..32], 0);
}
pub fn corrGain(self: *SoundNode, gainmult: f64) f64 {
if (gainmult > 0) {
return self.gain * gainmult;
return self.pins[32] * gainmult;
} else {
return self.gain;
return self.pins[32];
}
}
pub fn totalPhase(self: *SoundNode) f64 {
return self.phase + self.basephase;
}
pub fn create(allocator: Allocator, uid: usize) !*SoundNode {
const activities = ArrayList(*Activity).init(allocator);
const pins = ArrayList(*Pin).init(allocator);
const fab = FreqAmpBuffer{};
const props = StringHashMap(f64).init(allocator);
const sn = try allocator.create(SoundNode);
sn.* = .{
.uid = uid,
.allocator = allocator,
.in_wire = 0,
.in_air = 0,
.in_gain = 0,
.in_basephase = 0,
.in_phase = 0,
.in_basefreq = 0,
.in6 = 0,
.in7 = 0,
.in8 = 0,
.in9 = 0,
.in10 = 0,
.in11 = 0,
.r_amp = 0,
.out1 = 0,
.gain = 1,
.basephase = 0,
.phase = 0,
.basefreq = 0,
.out6 = 0,
.out7 = 0,
.out8 = 0,
.out9 = 0,
.out10 = 0,
.out11 = 0,
.activities = activities,
.pins = pins,
.fab = fab,
.props = props,
.x = 0,
.y = 0,
.z = 0,
.wantprint = false,
.active = 0,
};
return sn;
}
pub fn deinit(self: *SoundNode) void {
@ -207,7 +117,7 @@ pub const SoundNode = struct {
pub fn add_r_amp(self: *SoundNode, r_amp: f64) void {
self.fab.add_r_amp(r_amp);
self.r_amp += r_amp;
self.pins[0] += r_amp;
}
@ -230,143 +140,13 @@ pub const SoundNode = struct {
pub fn distance(self: *SoundNode, other: *SoundNode) f64 {
if ((self.x == other.x) and (self.y == other.y) and (self.z == other.z)) {
if ((self.pins[61] == other.pins[61]) and (self.pins[62] == other.pins[62]) and (self.pins[63] == other.pins[63])) {
return 0;
}
const dx: f32 = self.x - other.x;
const dy: f32 = self.y - other.y;
const dz: f32 = self.z - other.z;
return math.sqrt(dx*dx + dy*dy + dz*dz);
}
};
pub const SoundNodeOld = struct {
allocator: Allocator,
name: []const u8 = "soundnode",
uid: usize = 0,
air_in: ArrayList(*SoundNode),
wire_in: ArrayList(*SoundNode),
air_targets: ArrayList(*SoundNode),
wire_targets: ArrayList(*SoundNode),
activities: ArrayList(*Activity),
props: StringHashMap(f64),
x: f32 = 0,
y: f32 = 0,
z: f32 = 0,
fab: FreqAmpBuffer,
active: u8 = 1,
pub fn create(allocator: Allocator, name: []const u8, uid: usize) !*SoundNode {
const air_in = ArrayList(*SoundNode).init(allocator);
const wire_in = ArrayList(*SoundNode).init(allocator);
const air_targets = ArrayList(*SoundNode).init(allocator);
const wire_targets = ArrayList(*SoundNode).init(allocator);
const activities = ArrayList(*Activity).init(allocator);
const fab = FreqAmpBuffer{};
const props = StringHashMap(f64).init(allocator);
const sn = try allocator.create(SoundNode);
sn.* = .{
.uid = uid,
.allocator = allocator,
.name = name,
.air_in = air_in,
.wire_in = wire_in,
.air_targets = air_targets,
.wire_targets = wire_targets,
.activities = activities,
.fab = fab,
.props = props,
.x = 0,
.y = 0,
.z = 0,
.active = 0,
};
return sn;
}
pub fn init(allocator: Allocator, name: []const u8) !SoundNode {
const air_in = ArrayList(*SoundNode).init(allocator);
const wire_in = ArrayList(*SoundNode).init(allocator);
const activities = ArrayList(*Activity).init(allocator);
const fab = try FreqAmpBuffer.init(allocator);
const props = StringHashMap(f64).init(allocator);
return .{
.allocator = allocator,
.name = name,
.air_in = air_in,
.wire_in = wire_in,
.activities = activities,
.fab = fab,
.props = props,
.x = 0,
.y = 0,
.z = 0,
};
}
pub fn deinit(self: *SoundNode) void {
self.air_in.deinit();
self.wire_in.deinit();
self.activities.deinit();
self.fab.deinit();
self.props.deinit();
}
pub fn current_tick(self: *SoundNode) u32 {
return self.fab.current_tick;
}
pub fn g(self: *SoundNode, key: []const u8) f64 {
const value = self.props.get(key);
if (value) |v| {
return v;
} else {
return @as(f64, 0.0);
}
}
pub fn s(self: *SoundNode, key: []const u8, value: f64) !void {
try self.props.put(key, value);
}
pub fn distance(self: *SoundNode, other: *SoundNode) f64 {
if ((self.x == other.x) and (self.y == other.y) and (self.z == other.z)) {
return 0;
}
const dx: f32 = self.x - other.x;
const dy: f32 = self.y - other.y;
const dz: f32 = self.z - other.z;
const dx = self.pins[61] - other.pins[61];
const dy = self.pins[62] - other.pins[62];
const dz = self.pins[63] - other.pins[63];
return math.sqrt(dx*dx + dy*dy + dz*dz);